..
bevy_a11y
Split BufferedEvent
from Event
( #20101 )
2025-07-14 21:31:48 +00:00
bevy_animation
Remove the need to derive Event
when deriving EntityEvent
( #20104 )
2025-07-15 16:45:38 +00:00
bevy_anti_aliasing
Clean up several miscellaneous uses of weak_handle
. ( #19408 )
2025-07-08 06:45:40 +00:00
bevy_app
Remove the need to derive Event
when deriving EntityEvent
( #20104 )
2025-07-15 16:45:38 +00:00
bevy_asset
Split BufferedEvent
from Event
( #20101 )
2025-07-14 21:31:48 +00:00
bevy_audio
remove unused dependencies ( #19998 )
2025-07-07 20:10:33 +00:00
bevy_camera
Add doc examples to viewport_to_world(_2d)
( #20096 )
2025-07-14 21:24:28 +00:00
bevy_color
Ugrade to wgpu
version 25.0
( #19563 )
2025-06-26 19:41:47 +00:00
bevy_core_pipeline
Use RenderStartup
for all basic cases in bevy_core_pipeline
. ( #20002 )
2025-07-15 07:10:43 +00:00
bevy_core_widgets
Remove the need to derive Event
when deriving EntityEvent
( #20104 )
2025-07-15 16:45:38 +00:00
bevy_derive
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_dev_tools
Split BufferedEvent
from Event
( #20101 )
2025-07-14 21:31:48 +00:00
bevy_diagnostic
Add max_history_length
to EntityCountDiagnosticsPlugin
( #20085 )
2025-07-12 23:00:38 +00:00
bevy_dylib
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_ecs
Documentation improvement system_param.rs ( #20157 )
2025-07-16 17:58:18 +00:00
bevy_encase_derive
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_feathers
Rename the InterpolationColorSpace
variants to match Color
. ( #20142 )
2025-07-14 22:30:43 +00:00
bevy_gilrs
remove unused dependencies ( #19998 )
2025-07-07 20:10:33 +00:00
bevy_gizmos
Use RenderStartup
in bevy_sprite
. ( #20147 )
2025-07-15 06:30:34 +00:00
bevy_gltf
Fix glTF light orientation ( #20122 )
2025-07-14 13:20:18 +00:00
bevy_image
Add zstd release note ( #20053 )
2025-07-14 20:53:26 +00:00
bevy_input
Split BufferedEvent
from Event
( #20101 )
2025-07-14 21:31:48 +00:00
bevy_input_focus
Remove the need to derive Event
when deriving EntityEvent
( #20104 )
2025-07-15 16:45:38 +00:00
bevy_internal
make optional crates for mesh, camera, and light ( #19997 )
2025-07-07 07:35:32 +00:00
bevy_light
Allow NotShadowCaster to be used with HierarchyPropagatePlugin. ( #20120 )
2025-07-14 21:55:12 +00:00
bevy_log
Upgrade to Rust 1.88 ( #19825 )
2025-06-26 19:38:19 +00:00
bevy_macro_utils
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_math
Rhombus sampling ( #20082 )
2025-07-14 21:05:42 +00:00
bevy_mesh
remove unused dependencies ( #19998 )
2025-07-07 20:10:33 +00:00
bevy_mikktspace
Bump Version after Release ( #19774 )
2025-06-22 23:06:43 +00:00
bevy_pbr
Fix AmbientLight::affects_lightmapped_meshes not working ( #20083 )
2025-07-14 21:13:10 +00:00
bevy_picking
Remove the need to derive Event
when deriving EntityEvent
( #20104 )
2025-07-15 16:45:38 +00:00
bevy_platform
bevy_platform: clippy without default features ( #19860 )
2025-06-29 17:12:57 +00:00
bevy_ptr
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
bevy_reflect
Streamline GetOwnership
/FromArg
/IntoReturn
( #20126 )
2025-07-14 21:57:34 +00:00
bevy_remote
formatting fix in bevy_remote cargo.toml ( #20033 )
2025-07-08 17:02:02 +00:00
bevy_render
Remove the need to derive Event
when deriving EntityEvent
( #20104 )
2025-07-15 16:45:38 +00:00
bevy_scene
Remove the need to derive Event
when deriving EntityEvent
( #20104 )
2025-07-15 16:45:38 +00:00
bevy_solari
Fix link to bevy_solari
logo ( #20097 )
2025-07-14 21:25:44 +00:00
bevy_sprite
Use RenderStartup
in bevy_sprite
. ( #20147 )
2025-07-15 06:30:34 +00:00
bevy_state
Split BufferedEvent
from Event
( #20101 )
2025-07-14 21:31:48 +00:00
bevy_tasks
Update derive_more requirement from 1 to 2 ( #19671 )
2025-06-24 11:13:04 +00:00
bevy_text
Text2d bounding box fix ( #20148 )
2025-07-15 17:14:49 +00:00
bevy_time
Added finish method for timer ( #20154 )
2025-07-15 22:57:57 +00:00
bevy_transform
Add EntityWorldMut::(try_)resource_scope
( #20162 )
2025-07-16 17:37:25 +00:00
bevy_ui
Improved UI scrolling support and bug fixes ( #20093 )
2025-07-15 17:33:04 +00:00
bevy_ui_render
Preconvert colors before sending to shader ( #20074 )
2025-07-16 16:06:45 +00:00
bevy_utils
Make Parallel<T>
more T: !Default
accessible ( #17943 )
2025-07-07 20:22:20 +00:00
bevy_window
Split BufferedEvent
from Event
( #20101 )
2025-07-14 21:31:48 +00:00
bevy_winit
Split BufferedEvent
from Event
( #20101 )
2025-07-14 21:31:48 +00:00