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3d_scene.rs
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3d_shapes.rs
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3d_viewport_to_world.rs
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animated_material.rs
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anisotropy.rs
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anti_aliasing.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
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atmosphere.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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atmospheric_fog.rs
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auto_exposure.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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blend_modes.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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bloom_3d.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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camera_sub_view.rs
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clearcoat.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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clustered_decals.rs
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color_grading.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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decal.rs
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deferred_rendering.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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depth_of_field.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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edit_material_on_gltf.rs
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Remove entity placeholder from observers (#19440)
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2025-06-09 19:37:56 +00:00 |
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fog_volumes.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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fog.rs
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Fix mismatched FogFalloff (#19174)
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2025-05-26 17:52:27 +00:00 |
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generate_custom_mesh.rs
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irradiance_volumes.rs
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lighting.rs
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lightmaps.rs
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Add GltfMeshName component and Deref implementations (#19331)
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2025-05-23 20:56:48 +00:00 |
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lines.rs
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load_gltf_extras.rs
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load_gltf.rs
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mesh_ray_cast.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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meshlet.rs
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mixed_lighting.rs
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Add GltfMeshName component and Deref implementations (#19331)
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2025-05-23 20:56:48 +00:00 |
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motion_blur.rs
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occlusion_culling.rs
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
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order_independent_transparency.rs
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orthographic.rs
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parallax_mapping.rs
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parenting.rs
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pbr.rs
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Fix pbr example text rotation (#19571)
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2025-06-10 16:57:57 +00:00 |
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pcss.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
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post_processing.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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query_gltf_primitives.rs
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reflection_probes.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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render_to_texture.rs
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rotate_environment_map.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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scrolling_fog.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
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shadow_biases.rs
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shadow_caster_receiver.rs
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skybox.rs
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specular_tint.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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spherical_area_lights.rs
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split_screen.rs
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separate border colors (#18682)
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2025-05-26 16:57:13 +00:00 |
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spotlight.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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ssao.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
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ssr.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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texture.rs
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tonemapping.rs
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Rename JustifyText to Justify (#19522)
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2025-06-09 19:59:48 +00:00 |
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transmission.rs
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Make TAA non-experimental, fixes (#18349)
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2025-06-02 16:04:08 +00:00 |
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transparency_3d.rs
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two_passes.rs
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update_gltf_scene.rs
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vertex_colors.rs
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visibility_range.rs
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volumetric_fog.rs
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Split Camera.hdr out into a new component (#18873)
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2025-05-26 19:24:45 +00:00 |
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wireframe.rs
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