bevy/crates
Chris Russell 55bb59b844
Stop using ArchetypeComponentId in the executor (#16885)
# Objective

Stop using `ArchetypeComponentId` in the executor. These IDs will grow
even more quickly with relations, and the size may start to degrade
performance.

## Solution

Have systems expose their `FilteredAccessSet<ComponentId>`, and have the
executor use that to determine which systems conflict. This can be
determined statically, so determine all conflicts during initialization
and only perform bit tests when running.

## Testing

I ran many_foxes and didn't see any performance changes. It's probably
worth testing this with a wider range of realistic schedules to see
whether the reduced concurrency has a cost in practice, but I don't know
what sort of test cases to use.

## Migration Guide

The schedule will now prevent systems from running in parallel if there
*could* be an archetype that they conflict on, even if there aren't
actually any. For example, these systems will now conflict even if no
entity has both `Player` and `Enemy` components:
```rust
fn player_system(query: Query<(&mut Transform, &Player)>) {}
fn enemy_system(query: Query<(&mut Transform, &Enemy)>) {}
```

To allow them to run in parallel, use `Without` filters, just as you
would to allow both queries in a single system:
```rust
// Either one of these changes alone would be enough
fn player_system(query: Query<(&mut Transform, &Player), Without<Enemy>>) {}
fn enemy_system(query: Query<(&mut Transform, &Enemy), Without<Player>>) {}
```
2025-05-05 22:52:44 +00:00
..
bevy_a11y Update accesskit and accesskit_winit requirements (#18285) 2025-03-25 04:04:28 +00:00
bevy_animation Revert "Allow partial support for bevy_log in no_std (#18782)" (#18816) 2025-04-14 21:15:01 +00:00
bevy_anti_aliasing Remove Image::from_buffer name argument (only present in debug "dds" builds) (#18538) 2025-03-25 19:25:01 +00:00
bevy_app Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_asset ignore files starting with . when loading folders (#11214) 2025-05-05 22:42:01 +00:00
bevy_audio Audio sink seek adopted (#18971) 2025-05-03 11:29:38 +00:00
bevy_color fix typo (#18696) 2025-04-03 17:18:09 +00:00
bevy_core_pipeline Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_derive Link iOS example with rustc, and avoid C trampoline (#14780) 2025-03-17 21:14:07 +00:00
bevy_dev_tools Generic system config (#17962) 2025-03-12 00:12:30 +00:00
bevy_diagnostic Update sysinfo version to 0.35.0 (#19028) 2025-05-05 05:49:23 +00:00
bevy_dylib don't disable std in bevy_dylib (#18807) 2025-04-11 18:44:53 +00:00
bevy_ecs Stop using ArchetypeComponentId in the executor (#16885) 2025-05-05 22:52:44 +00:00
bevy_encase_derive Internalize BevyManifest logic. Switch to RwLock (#18263) 2025-03-12 00:46:01 +00:00
bevy_gilrs Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_gizmos Rename EntityBorrow/TrustedEntityBorrow to ContainsEntity/EntityEquivalent (#18470) 2025-03-30 06:04:26 +00:00
bevy_gltf Revert "Allow partial support for bevy_log in no_std (#18782)" (#18816) 2025-04-14 21:15:01 +00:00
bevy_image Update ktx2 to 0.4.0 (#19073) 2025-05-05 16:42:36 +00:00
bevy_input Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_input_focus Switch ChildOf back to tuple struct (#18672) 2025-04-02 00:10:10 +00:00
bevy_internal Revert "Allow partial support for bevy_log in no_std (#18782)" (#18816) 2025-04-14 21:15:01 +00:00
bevy_log Revert "Allow partial support for bevy_log in no_std (#18782)" (#18816) 2025-04-14 21:15:01 +00:00
bevy_macro_utils Fully qualify crate paths in BevyManifest (#18938) 2025-04-28 21:43:48 +00:00
bevy_math Fix rotate_by implementation for Aabb2d (#19015) 2025-05-04 13:05:27 +00:00
bevy_mesh Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_mikktspace fix new nightly lint on mikktspace (#18988) 2025-04-30 05:19:01 +00:00
bevy_pbr Swap order of eviction/extraction when extracting for specialization (#18846) 2025-04-15 06:44:01 +00:00
bevy_picking Removed conversion from pointer physical coordinates to viewport local coordinates in bevy_picking make_ray function (#18870) 2025-04-27 13:54:28 +00:00
bevy_platform Update spin requirement from 0.9.8 to 0.10.0 (#18655) 2025-04-27 06:18:24 +00:00
bevy_ptr moved Debug from derive to impl_ptr in bevy_ptr (#18042) 2025-02-28 02:54:46 +00:00
bevy_reflect Add NonNilUuid support to bevy_reflect (#18604) 2025-05-04 08:22:57 +00:00
bevy_remote Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_render Update ktx2 to 0.4.0 (#19073) 2025-05-05 16:42:36 +00:00
bevy_scene Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_sprite Sprite picking docs fix (#19016) 2025-05-05 17:45:14 +00:00
bevy_state Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_tasks Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_text Text background colors (#18892) 2025-05-04 08:18:46 +00:00
bevy_time Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_transform Revert "Allow partial support for bevy_log in no_std (#18782)" (#18816) 2025-04-14 21:15:01 +00:00
bevy_ui Text background colors (#18892) 2025-05-04 08:18:46 +00:00
bevy_utils Rename bevy_platform_support to bevy_platform (#18813) 2025-04-11 23:13:28 +00:00
bevy_window Expose deferred screen edges setting for ios devices (#18729) 2025-04-30 21:24:53 +00:00
bevy_winit Expose deferred screen edges setting for ios devices (#18729) 2025-04-30 21:24:53 +00:00