![]() The `Texture::convert` function previously was only compiled when one of the image format features (`png`, `jpeg` etc.) were enabled. The `bevy_sprite` crate needs this function though, which led to compilation errors when using `cargo check --no-default-features --features render`. Now the `convert` function has no features and the `texture_to_image` and `image_to_texture` utilites functions are in an unconditionally compiled module. |
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.. | ||
hdr_texture_loader.rs | ||
image_texture_conversion.rs | ||
image_texture_loader.rs | ||
mod.rs | ||
sampler_descriptor.rs | ||
texture_descriptor.rs | ||
texture_dimension.rs | ||
texture.rs |