.. |
batching
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optimize batch_and_prepare_render_phase (#11323)
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2024-01-20 09:30:44 +00:00 |
camera
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Derive Reflect for Exposure (#11907)
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2024-02-16 19:03:46 +00:00 |
color
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Replace deprecated elements (#10991)
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2023-12-16 02:25:12 +00:00 |
mesh
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Add Mesh::merge (#11456)
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2024-02-12 22:04:33 +00:00 |
primitives
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Move EntityHash related types into bevy_ecs (#11498)
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2024-02-12 15:02:24 +00:00 |
render_graph
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Rename Core Render Graph Labels (#11882)
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2024-02-15 23:15:16 +00:00 |
render_phase
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Stop extracting mesh entities to the render world. (#11803)
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2024-02-10 10:46:10 +00:00 |
render_resource
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Add configuration for async pipeline creation on RenderPlugin (#11847)
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2024-02-16 13:35:47 +00:00 |
renderer
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Multithreaded render command encoding (#9172)
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2024-02-09 07:35:35 +00:00 |
texture
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Support optional clear color in ColorAttachment. (#11884)
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2024-02-16 13:25:55 +00:00 |
view
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Support optional clear color in ColorAttachment. (#11884)
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2024-02-16 13:25:55 +00:00 |
deterministic.rs
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Option to enable deterministic rendering (#11248)
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2024-01-09 00:46:01 +00:00 |
extract_component.rs
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Revert rendering-related associated type name changes (#11027)
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2024-01-22 15:01:55 +00:00 |
extract_instances.rs
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Move EntityHash related types into bevy_ecs (#11498)
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2024-02-12 15:02:24 +00:00 |
extract_param.rs
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Enable the unsafe_op_in_unsafe_fn lint (#11591)
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2024-01-28 23:18:11 +00:00 |
extract_resource.rs
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Use warn_once where relevant instead of manually implementing a single warn check (#11693)
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2024-02-05 21:05:43 +00:00 |
globals.rs
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
globals.wgsl
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Refactor Globals and View structs into separate shaders (#7512)
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2023-02-11 17:55:18 +00:00 |
gpu_component_array_buffer.rs
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Reorder render sets, refactor bevy_sprite to take advantage (#9236)
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2023-08-27 14:33:49 +00:00 |
lib.rs
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Add configuration for async pipeline creation on RenderPlugin (#11847)
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2024-02-16 13:35:47 +00:00 |
maths.wgsl
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Use instancing for sprites (#9597)
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2023-09-02 18:03:19 +00:00 |
pipelined_rendering.rs
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wait for render app when main world is dropped (#11737)
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2024-02-08 14:09:17 +00:00 |
render_asset.rs
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Add ReflectKind (#11664)
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2024-02-07 00:36:23 +00:00 |
settings.rs
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Update to wgpu 0.19 and raw-window-handle 0.6 (#11280)
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2024-01-26 18:14:21 +00:00 |
spatial_bundle.rs
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Implement Clone for VisibilityBundle and SpatialBundle (#10394)
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2023-11-07 21:25:00 +00:00 |