bevy/crates
ickshonpe bfc2a88f94
Toggleable UI layout rounding (#16841)
# Objective

Allow users to enable or disable layout rounding for specific UI nodes
and their descendants.

Fixes #16731

## Solution

New component `LayoutConfig` that can be added to any UiNode entity.
Setting the `use_rounding` field of `LayoutConfig` determines if the
Node and its descendants should be given rounded or unrounded
coordinates.

## Testing

Not tested this extensively but it seems to work and it's not very
complicated.
This really basic test app returns fractional coords:

```rust
use bevy::prelude::*;

fn main() {
    App::new()
        .add_plugins(DefaultPlugins)
        .add_systems(Startup, setup)
        .add_systems(Update, report)
        .run();
}

fn setup(mut commands: Commands) {
    commands.spawn(Camera2d);
    commands.spawn((
        Node {
            left: Val::Px(0.1),
            width: Val::Px(100.1),
            height: Val::Px(100.1),
            ..Default::default()
        },
        LayoutConfig { use_rounding: false },
    ));
}

fn report(node: Query<(Ref<ComputedNode>, &GlobalTransform)>) {
    for (c, g) in node.iter() {
        if c.is_changed() {
            println!("{:#?}", c);
            println!("position = {:?}", g.to_scale_rotation_translation().2);
        }
    }
}
```

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: UkoeHB <37489173+UkoeHB@users.noreply.github.com>
2024-12-24 02:41:46 +00:00
..
bevy_a11y Replace bevy_a11y::Focus with InputFocus (#16863) 2024-12-18 00:16:19 +00:00
bevy_animation Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_app Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_asset Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_audio Move Volume and GlobalVolume to own file (#16838) 2024-12-16 19:28:30 +00:00
bevy_color Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
bevy_core_pipeline Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_derive Add benchmarks and compile_fail tests back to workspace (#16858) 2024-12-21 22:30:29 +00:00
bevy_dev_tools Draw the UI debug overlay using the UI renderer (#16693) 2024-12-11 00:49:47 +00:00
bevy_diagnostic Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_dylib Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965) 2024-07-29 23:10:16 +00:00
bevy_ecs Set panic as default fallible system param behavior (#16638) 2024-12-24 02:36:03 +00:00
bevy_encase_derive Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_gilrs Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
bevy_gizmos Add dashed lines (#16884) 2024-12-18 20:43:58 +00:00
bevy_gltf Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_hierarchy Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_image Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_input Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_input_focus Remove SetInputFocus helper trait (#16888) 2024-12-19 00:40:10 +00:00
bevy_internal Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_log Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
bevy_macro_utils Use one BevyManifest instance in proc macros (#16766) 2024-12-15 15:00:05 +00:00
bevy_math f32 -> Rot2 in bounding volume docs (#16848) 2024-12-17 00:12:49 +00:00
bevy_mesh Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_mikktspace Rust 1.83, allow -> expect (missing_docs) (#16561) 2024-12-16 23:27:57 +00:00
bevy_pbr Fix meshlet shaders for bindless mode. (#16825) 2024-12-24 02:39:18 +00:00
bevy_picking Drive-by Docs Fixes: bevy_picking, bevy_text (#16946) 2024-12-23 22:23:33 +00:00
bevy_ptr Fix MSRVs for standalone crates (#16333) 2024-11-17 09:38:13 +00:00
bevy_reflect Replace impl_param_set proc macro with a macro_rules macro (#16847) 2024-12-18 18:30:46 +00:00
bevy_remote BRP strict field in query (#16725) 2024-12-14 05:22:19 +00:00
bevy_render Fix several regressions from recent rendering changes. (#16890) 2024-12-22 23:03:06 +00:00
bevy_scene Add missing #[reflect(Component, Default)] to SceneRoot and DynamicSceneRoot. (#16816) 2024-12-15 19:18:22 +00:00
bevy_sprite Change GpuImage::size from UVec2 to Extent3d (#16815) 2024-12-17 19:08:09 +00:00
bevy_state Replace impl_param_set proc macro with a macro_rules macro (#16847) 2024-12-18 18:30:46 +00:00
bevy_tasks Remove bevy_core (#16897) 2024-12-19 18:36:51 +00:00
bevy_text Drive-by Docs Fixes: bevy_picking, bevy_text (#16946) 2024-12-23 22:23:33 +00:00
bevy_time Use en-us locale for typos (#16037) 2024-10-20 18:55:17 +00:00
bevy_transform track_change_detection: Also track spawns/despawns (#16047) 2024-12-17 04:46:31 +00:00
bevy_ui Toggleable UI layout rounding (#16841) 2024-12-24 02:41:46 +00:00
bevy_utils Add no_std support to bevy_ecs (#16758) 2024-12-17 21:40:36 +00:00
bevy_window Replace bevy_a11y::Focus with InputFocus (#16863) 2024-12-18 00:16:19 +00:00
bevy_winit Replace bevy_a11y::Focus with InputFocus (#16863) 2024-12-18 00:16:19 +00:00