..
auto_exposure
Remove Shader weak_handles from bevy_core_pipeline (except two). ( #19395 )
2025-05-27 22:32:27 +00:00
blit
Remove Shader weak_handles from bevy_core_pipeline (except two). ( #19395 )
2025-05-27 22:32:27 +00:00
bloom
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00
core_2d
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00
core_3d
Add newlines before impl blocks ( #19746 )
2025-06-22 23:07:02 +00:00
deferred
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00
dof
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00
experimental
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
fullscreen_vertex_shader
Weak handle migration ( #17695 )
2025-02-05 22:44:20 +00:00
motion_blur
Remove Shader weak_handles from bevy_core_pipeline (except two). ( #19395 )
2025-05-27 22:32:27 +00:00
oit
Component lifecycle reorganization and documentation ( #19543 )
2025-06-10 00:59:16 +00:00
post_process
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00
prepass
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00
skybox
rename Transform::compute_matrix to to_matrix ( #19646 )
2025-06-18 05:37:25 +00:00
tonemapping
Remove Shader weak_handles from bevy_core_pipeline (except two). ( #19395 )
2025-05-27 22:32:27 +00:00
upscaling
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
lib.rs
bevyengine.org -> bevy.org ( #19503 )
2025-06-05 23:09:28 +00:00
msaa_writeback.rs
Let query items borrow from query state to avoid needing to clone ( #15396 )
2025-06-16 21:05:41 +00:00