Jakob Hellermann 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4796ea8d22 
							
						 
					 
					
						
						
							
							move texture_to_image and image_to_texture into new module ( #1381 )  
						
						... 
						
						
						
						The `Texture::convert` function previously was only compiled when
one of the image format features (`png`, `jpeg` etc.) were enabled.
The `bevy_sprite` crate needs this function though, which led
to compilation errors when using `cargo check --no-default-features
--features render`.
Now the `convert` function has no features and the `texture_to_image`
and `image_to_texture` utilites functions are in an unconditionally
compiled module. 
						
					 
					
						2021-02-02 13:25:16 -08:00 
						 
				 
			
				
					
						
							
							
								François 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6b8f8a7ed0 
							
						 
					 
					
						
						
							
							Texture atlas format and conversion ( #1365 )  
						
						... 
						
						
						
						* can specify texture format for a texture atlas
* add automatic conversion 
						
					 
					
						2021-02-01 11:30:11 -08:00 
						 
				 
			
				
					
						
							
							
								Zhixing Zhang 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							81809c71ce 
							
						 
					 
					
						
						
							
							Update to wgpu-rs 0.7 ( #542 )  
						
						... 
						
						
						
						Update to wgpu-rs 0.7 
						
					 
					
						2021-01-31 20:06:42 -08:00 
						 
				 
			
				
					
						
							
							
								TheRawMeatball 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a880b54508 
							
						 
					 
					
						
						
							
							Make EventReader a SystemParam ( #1244 )  
						
						... 
						
						
						
						* Add generic support for `#[derive(SystemParam)]`
* Make EventReader a SystemParam 
						
					 
					
						2021-01-18 22:23:30 -08:00 
						 
				 
			
				
					
						
							
							
								Restioson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							820f37fccf 
							
						 
					 
					
						
						
							
							add convenience function ( #1197 )  
						
						
						
					 
					
						2021-01-03 11:57:18 -08:00 
						 
				 
			
				
					
						
							
							
								François 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							871b47f1c3 
							
						 
					 
					
						
						
							
							let user disable feature png when using only other format ( #1156 )  
						
						
						
					 
					
						2020-12-28 15:31:23 -06:00 
						 
				 
			
				
					
						
							
							
								Ryan Lee 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							acc29ec719 
							
						 
					 
					
						
						
							
							Add bmp as a supported texture format ( #1081 )  
						
						
						
					 
					
						2020-12-23 16:53:02 -06:00 
						 
				 
			
				
					
						
							
							
								Nathan Jeffords 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9239621ffc 
							
						 
					 
					
						
						
							
							add ability to load .dds, .tga, and .jpeg texture formats ( #1038 )  
						
						... 
						
						
						
						add ability to load `.dds`, `.tga`, and `.jpeg` texture formats 
						
					 
					
						2020-12-09 18:34:27 -08:00 
						 
				 
			
				
					
						
							
							
								Joshua J. Bouw 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9f4c8b1b9a 
							
						 
					 
					
						
						
							
							Fix errors and panics to typical Rust conventions ( #968 )  
						
						... 
						
						
						
						Fix errors and panics to typical Rust conventions 
						
					 
					
						2020-12-02 11:31:16 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							72b2fc9843 
							
						 
					 
					
						
						
							
							Bevy Reflection ( #926 )  
						
						... 
						
						
						
						Bevy Reflection 
						
					 
					
						2020-11-27 16:39:59 -08:00 
						 
				 
			
				
					
						
							
							
								Duncan 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							46fac78774 
							
						 
					 
					
						
						
							
							Extend the Texture asset type to support 3D data ( #903 )  
						
						... 
						
						
						
						Extend the Texture asset type to support 3D data
Textures are still loaded from images as 2D, but they can be reshaped
according to how the render pipeline would like to use them.
Also add an example of how this can be used with the texture2DArray uniform type. 
						
					 
					
						2020-11-22 12:04:47 -08:00 
						 
				 
			
				
					
						
							
							
								bg 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							106486bd99 
							
						 
					 
					
						
						
							
							fix deprecation error in image_texture_loader (and CI error) ( #906 )  
						
						... 
						
						
						
						fix deprecation error in image_texture_loader (and CI error) 
						
					 
					
						2020-11-21 12:26:35 -08:00 
						 
				 
			
				
					
						
							
							
								bjorn3 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d6eb647451 
							
						 
					 
					
						
						
							
							Misc cleanups ( #879 )  
						
						... 
						
						
						
						* Remove cfg!(feature = "metal-auto-capture")
This cfg! has existed since the initial commit, but the corresponding
feature has never been part of Cargo.toml
* Remove unnecessary handle_create_window_events call
* Remove EventLoopProxyPtr wrapper
* Remove unnecessary statics
* Fix unrelated deprecation warning to fix CI 
						
					 
					
						2020-11-17 13:40:18 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4ef6eb8a85 
							
						 
					 
					
						
						
							
							adjust to new clippy lints ( #826 )  
						
						
						
					 
					
						2020-11-09 14:12:42 -08:00 
						 
				 
			
				
					
						
							
							
								Julian Heinken 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4645da30c8 
							
						 
					 
					
						
						
							
							Mesh overhaul with custom vertex attributes  #592  ( #599 )  
						
						... 
						
						
						
						Mesh overhaul with custom vertex attributes 
						
					 
					
						2020-10-30 19:21:53 -07:00 
						 
				 
			
				
					
						
							
							
								Alex Hirsch 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1b051d3353 
							
						 
					 
					
						
						
							
							Add SamplerDescriptor to Texture ( #399 ) ( #747 )  
						
						... 
						
						
						
						GLTF loader now grabs (some) sampler information from the respective
GLTF sampler struct. 
						
					 
					
						2020-10-29 14:22:45 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f88cfabdde 
							
						 
					 
					
						
						
							
							asset: WasmAssetIo ( #703 )  
						
						... 
						
						
						
						asset: WasmAssetIo 
						
					 
					
						2020-10-19 17:29:31 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c32e637384 
							
						 
					 
					
						
						
							
							Asset system rework and GLTF scene loading ( #693 )  
						
						
						
					 
					
						2020-10-18 13:48:15 -07:00 
						 
				 
			
				
					
						
							
							
								David Ackerman 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							7ba45849f3 
							
						 
					 
					
						
						
							
							Add default for texture format ( #675 )  
						
						
						
					 
					
						2020-10-16 11:44:31 -07:00 
						 
				 
			
				
					
						
							
							
								Grayson Burton 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							354d71cc1f 
							
						 
					 
					
						
						
							
							The Great Debuggening ( #632 )  
						
						... 
						
						
						
						The Great Debuggening 
						
					 
					
						2020-10-08 11:43:01 -07:00 
						 
				 
			
				
					
						
							
							
								Robbie Davenport 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4aabe983ec 
							
						 
					 
					
						
						
							
							Switch usage of std HashMap/HashSet default hasher, to aHash algo ( #258 )  
						
						... 
						
						
						
						switch to ahash for HashMaps and HashSets via a new bevy_utils crate 
						
					 
					
						2020-08-28 17:08:51 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							7c3b49cb6f 
							
						 
					 
					
						
						
							
							upgrade to latest wgpu  
						
						
						
					 
					
						2020-08-21 18:36:32 -07:00 
						 
				 
			
				
					
						
							
							
								Victor "multun" Collod 
							
						 
					 
					
						
						
						
						
							
						
						
							c38420f1e9 
							
						 
					 
					
						
						
							
							enforce clippy for all target and features  
						
						
						
					 
					
						2020-08-16 07:20:06 -07:00 
						 
				 
			
				
					
						
							
							
								Victor "multun" Collod 
							
						 
					 
					
						
						
						
						
							
						
						
							d138647818 
							
						 
					 
					
						
						
							
							enforce cargo fmt --check  
						
						
						
					 
					
						2020-08-16 05:02:06 -07:00 
						 
				 
			
				
					
						
							
							
								caelunshun 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							58be36a09a 
							
						 
					 
					
						
						
							
							Fix compilation when png or hdr features are disabled  
						
						
						
					 
					
						2020-08-11 00:49:17 -06:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3d09459813 
							
						 
					 
					
						
						
							
							add more doc comments and clean up some public exports  
						
						
						
					 
					
						2020-08-09 16:13:04 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							7212b70478 
							
						 
					 
					
						
						
							
							rustfmt changes  
						
						
						
					 
					
						2020-07-28 14:24:03 -07:00 
						 
				 
			
				
					
						
							
							
								Thomas Herzog 
							
						 
					 
					
						
						
						
						
							
						
						
							23149f1753 
							
						 
					 
					
						
						
							
							add texture loader for more formats using image crate  
						
						... 
						
						
						
						This adds support for PNG images only for now. More formats can be added
relatively easily.
Images with various pixel formats are supported (such as RGB-16bit or
R-8bit). 
						
					 
					
						2020-07-27 23:30:31 +02:00 
						 
				 
			
				
					
						
							
							
								Thomas Herzog 
							
						 
					 
					
						
						
						
						
							
						
						
							7412b0ec25 
							
						 
					 
					
						
						
							
							add HDR image loader  
						
						... 
						
						
						
						Using the `image` crate, HDR images can be loaded into RGBA-f32 textures. 
						
					 
					
						2020-07-27 11:37:45 +02:00 
						 
				 
			
				
					
						
							
							
								Thomas Herzog 
							
						 
					 
					
						
						
						
						
							
						
						
							4cf0f53eae 
							
						 
					 
					
						
						
							
							use TextureFormat for Textures  
						
						... 
						
						
						
						This commit also inserts debug asserts that texture data roughly respects
the format. 
						
					 
					
						2020-07-26 22:08:15 +02:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f742ce3ef2 
							
						 
					 
					
						
						
							
							app: simplify app imports  
						
						
						
					 
					
						2020-07-16 18:47:51 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b12c4d0a48 
							
						 
					 
					
						
						
							
							render: simplify imports and cleanup prelude  
						
						
						
					 
					
						2020-07-16 18:26:21 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1110f9b877 
							
						 
					 
					
						
						
							
							create bevy_math crate and move math types there  
						
						
						
					 
					
						2020-07-16 17:11:52 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							2ca6de2b81 
							
						 
					 
					
						
						
							
							upgrade wgpu  
						
						
						
					 
					
						2020-07-10 13:47:31 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							c81ab99dac 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-07-10 01:37:06 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							950e50bbb1 
							
						 
					 
					
						
						
							
							Bevy ECS migration  
						
						
						
					 
					
						2020-07-10 01:06:21 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ca4726ea7d 
							
						 
					 
					
						
						
							
							render to second window in multiple_windows example  
						
						
						
					 
					
						2020-06-25 16:02:21 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							97edaa7343 
							
						 
					 
					
						
						
							
							render: rename ResourceType to RenderResourceType  
						
						
						
					 
					
						2020-06-14 15:24:33 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3786224b28 
							
						 
					 
					
						
						
							
							render: replace ResourceInfo with ResourceType  
						
						
						
					 
					
						2020-06-14 15:22:31 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							574656b767 
							
						 
					 
					
						
						
							
							render: remove RenderResources wrapper type  
						
						
						
					 
					
						2020-06-14 12:32:06 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							0f608fc90f 
							
						 
					 
					
						
						
							
							render: add "specific" ids for buffers, textures, and samplers. Use them instead of RenderResourceIds wherever possible  
						
						
						
					 
					
						2020-06-14 11:41:42 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							eed40fee9c 
							
						 
					 
					
						
						
							
							render: initial SharedBuffer  
						
						
						
					 
					
						2020-06-13 18:37:02 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							be23f119d5 
							
						 
					 
					
						
						
							
							remove old uniform system  
						
						
						
					 
					
						2020-06-07 22:32:55 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							fd8f87400d 
							
						 
					 
					
						
						
							
							add RenderResources/RenderResource traits to replace Uniforms/Uniform  
						
						
						
					 
					
						2020-06-07 19:12:41 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6164ea6ecc 
							
						 
					 
					
						
						
							
							sprite: dynamically resize atlas during build  
						
						
						
					 
					
						2020-06-06 16:16:58 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ffc4246a74 
							
						 
					 
					
						
						
							
							remove TextureType  
						
						
						
					 
					
						2020-06-05 19:38:03 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e72b5583d1 
							
						 
					 
					
						
						
							
							wgpu: upgrade to latest master. use pollster instead of futures. texture copy alignment  
						
						
						
					 
					
						2020-06-04 15:58:02 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ab31bf9d9e 
							
						 
					 
					
						
						
							
							impl Default for EventReader  
						
						
						
					 
					
						2020-06-03 23:53:00 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6eea96366d 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-06-03 20:08:20 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							5927bad382 
							
						 
					 
					
						
						
							
							sprite sheets are fully operational  
						
						
						
					 
					
						2020-06-03 19:00:19 -07:00