Mariusz Kryński 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							60fa2d5f93 
							
						 
					 
					
						
						
							
							delegate layout reflection to RenderResourceContext ( #691 )  
						
						... 
						
						
						
						* delegate layout reflection to RenderResourceContext
Also:
 * auto-reflect DynamicBindings
 * use RenderPipeline::new, update dynamic_bindings
linting.
* add dynamic binding generation
Co-authored-by: Carter Anderson <mcanders1@gmail.com> 
						
					 
					
						2020-11-10 13:20:05 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ebcdc9fb8c 
							
						 
					 
					
						
						
							
							Flexible ECS System Params ( #798 )  
						
						... 
						
						
						
						system params can be in any order, faster compiles, remove foreach 
						
					 
					
						2020-11-08 12:34:05 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							66f2f76a18 
							
						 
					 
					
						
						
							
							rename add_plugin_group to add_plugins ( #773 )  
						
						
						
					 
					
						2020-11-02 19:01:17 -08:00 
						 
				 
			
				
					
						
							
							
								Nathan Stocks 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9871e7e24b 
							
						 
					 
					
						
						
							
							Remove add_default_plugins and add MinimalPlugins for simple "headless" scenarios ( #767 )  
						
						... 
						
						
						
						Remove add_default_plugins and add MinimalPlugins for simple "headless" scenarios 
						
					 
					
						2020-11-02 18:38:37 -08:00 
						 
				 
			
				
					
						
							
							
								Julian Heinken 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f81ecddafc 
							
						 
					 
					
						
						
							
							Example for custom mesh attributes ( #757 )  
						
						... 
						
						
						
						example for custom attributes + changelog 
						
					 
					
						2020-11-02 13:47:05 -08:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c32e637384 
							
						 
					 
					
						
						
							
							Asset system rework and GLTF scene loading ( #693 )  
						
						
						
					 
					
						2020-10-18 13:48:15 -07:00 
						 
				 
			
				
					
						
							
							
								Marek Legris 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5acebed731 
							
						 
					 
					
						
						
							
							Transform and GlobalTransform are now Similarities ( #596 )  
						
						... 
						
						
						
						Transform and GlobalTransform are now Similarities.
This resolves precision errors and simplifies the api
Co-authored-by: Carter Anderson <mcanders1@gmail.com> 
						
					 
					
						2020-10-18 13:03:16 -07:00 
						 
				 
			
				
					
						
							
							
								Smite Rust 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b0e64d4295 
							
						 
					 
					
						
						
							
							update async-executor ( #484 )  
						
						... 
						
						
						
						update async-executor 
						
					 
					
						2020-09-14 14:01:41 -07:00 
						 
				 
			
				
					
						
							
							
								Marek Legris 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							474bb5403e 
							
						 
					 
					
						
						
							
							Transform Rewrite ( #374 )  
						
						... 
						
						
						
						Remove individual Translation / Rotation / Scale components in favor of a combined Transform component 
						
					 
					
						2020-09-14 14:00:32 -07:00 
						 
				 
			
				
					
						
							
							
								Victor "multun" Collod 
							
						 
					 
					
						
						
						
						
							
						
						
							d138647818 
							
						 
					 
					
						
						
							
							enforce cargo fmt --check  
						
						
						
					 
					
						2020-08-16 05:02:06 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							bb111cbafa 
							
						 
					 
					
						
						
							
							more example cleanup and polish  
						
						
						
					 
					
						2020-07-31 17:10:29 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6dadf34401 
							
						 
					 
					
						
						
							
							add more example comments  
						
						
						
					 
					
						2020-07-28 13:45:36 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							726eb37198 
							
						 
					 
					
						
						
							
							use rh coordinate system in 2d  
						
						... 
						
						
						
						z = 0 is now "farthest back" and z=1000 "farthest forward" 
						
					 
					
						2020-07-19 17:00:08 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b12c4d0a48 
							
						 
					 
					
						
						
							
							render: simplify imports and cleanup prelude  
						
						
						
					 
					
						2020-07-16 18:26:21 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1db77b2435 
							
						 
					 
					
						
						
							
							examples: cleanup imports  
						
						
						
					 
					
						2020-07-16 17:20:42 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							c81ab99dac 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-07-10 01:37:06 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							950e50bbb1 
							
						 
					 
					
						
						
							
							Bevy ECS migration  
						
						
						
					 
					
						2020-07-10 01:06:21 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e75496772e 
							
						 
					 
					
						
						
							
							legion: change query system ordering  
						
						
						
					 
					
						2020-06-27 10:18:27 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							92c44320ee 
							
						 
					 
					
						
						
							
							ecs: rename EntityArchetype to ComponentSet  
						
						
						
					 
					
						2020-06-25 11:21:56 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							75429f4639 
							
						 
					 
					
						
						
							
							render: use left-handed coordinate system and y-up  
						
						
						
					 
					
						2020-06-24 15:29:10 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3ee8aa8b0f 
							
						 
					 
					
						
						
							
							camera: make camera transform in world coordinates instead of the inverse  
						
						
						
					 
					
						2020-06-23 19:18:32 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							faacd2778d 
							
						 
					 
					
						
						
							
							sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout  
						
						
						
					 
					
						2020-06-21 17:43:36 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							74d0055a3d 
							
						 
					 
					
						
						
							
							render: move dynamic_bindings to PipelineSpecialization  
						
						... 
						
						
						
						This is a temporary step back in ergonomics as we are no longer automatically inferring dynamic bindings from RenderResourceBindings 
						
					 
					
						2020-06-17 18:10:29 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							0931fd0266 
							
						 
					 
					
						
						
							
							fix a few things in shader examples  
						
						
						
					 
					
						2020-06-17 17:44:26 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e855995145 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-06-15 12:47:35 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f799d3ac93 
							
						 
					 
					
						
						
							
							render: add RenderPipeline and begin moving logic there  
						
						
						
					 
					
						2020-06-15 00:08:50 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							fc4160ea41 
							
						 
					 
					
						
						
							
							AssetRenderResourceNodes now consume asset change events. Remove EntitiesWaitingForAssets in favor of DrawState.  
						
						
						
					 
					
						2020-06-10 18:54:17 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3d07fbdc81 
							
						 
					 
					
						
						
							
							render: "Immediate Mode" draw api  
						
						... 
						
						
						
						This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible 
						
					 
					
						2020-06-09 23:16:48 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1426208e2f 
							
						 
					 
					
						
						
							
							remove DrawTargets in favor of PassNodes and in preparation for "immediate mode" drawing api  
						
						
						
					 
					
						2020-06-08 14:35:13 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							62c434274f 
							
						 
					 
					
						
						
							
							shader_defs: new leaner shader defs. they are now separate from uniforms  
						
						
						
					 
					
						2020-06-07 22:24:53 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							fd8f87400d 
							
						 
					 
					
						
						
							
							add RenderResources/RenderResource traits to replace Uniforms/Uniform  
						
						
						
					 
					
						2020-06-07 19:12:41 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							5add29f8cf 
							
						 
					 
					
						
						
							
							rename LocalToWorld -> Transform and LocalToParent -> LocalTransform  
						
						
						
					 
					
						2020-06-07 13:39:50 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							5ea979dd0e 
							
						 
					 
					
						
						
							
							move shaders in examples into consts  
						
						
						
					 
					
						2020-06-05 00:13:18 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							21a79c56a7 
							
						 
					 
					
						
						
							
							camera: add position and rotation components to Perspective camera. add "sync" toggle to LocalToWorld transform.  
						
						
						
					 
					
						2020-05-31 10:31:18 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							51d41b2302 
							
						 
					 
					
						
						
							
							camera: remove active camera components in favor of camera names  
						
						
						
					 
					
						2020-05-29 22:07:55 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							fcc0a6303b 
							
						 
					 
					
						
						
							
							update mesh on gpu when it changes  
						
						
						
					 
					
						2020-05-16 00:21:04 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							2bcb8a2a41 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						
						
					 
					
						2020-05-13 18:05:18 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6381611e89 
							
						 
					 
					
						
						
							
							Resource -> Res, Ref->Com  
						
						
						
					 
					
						2020-05-13 17:57:08 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							fb8f9e8636 
							
						 
					 
					
						
						
							
							RenderGraph::add_node now requires a name  
						
						
						
					 
					
						2020-05-13 17:35:48 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							06f3a4efb9 
							
						 
					 
					
						
						
							
							Use system fns for all setup code  
						
						
						
					 
					
						2020-05-13 17:31:56 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							70f122b92a 
							
						 
					 
					
						
						
							
							Rename AssetStorage to Assets  
						
						
						
					 
					
						2020-05-13 16:45:18 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							16b568e00e 
							
						 
					 
					
						
						
							
							Asset events and AddAsset builder  
						
						
						
					 
					
						2020-05-13 16:17:44 -07:00 
						 
				 
			
				
					
						
							
							
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							7b79b3de8d 
							
						 
					 
					
						
						
							
							organize examples and add ecs guide  
						
						
						
					 
					
						2020-05-01 13:12:47 -07:00