Commit Graph

524 Commits

Author SHA1 Message Date
Fabian Würfl
7b4bdef77c
Support multiline Texts (#183) 2020-08-24 17:13:24 -07:00
VitalyR
c78187e6df
add an option about display server protocol, and create document docs/cargo_features.md (#249)
add an option about display server protocol, and create document `docs/cargo_features.md`
2020-08-24 17:06:08 -07:00
Daniel McNab
f7131509b9
Send an AssetEvent when modifying using get_id_mut (#323)
Fixes #321
2020-08-24 11:20:41 -07:00
multun
022a31fd8f
fix formatting / clippy warnings (#295) 2020-08-22 18:35:40 -07:00
Carter Anderson
b925e22949 0.1.3 upgrade 2020-08-22 10:16:52 -07:00
Carter Anderson
35c59d2d59 use wgpu 0.6.0 release 2020-08-22 09:42:00 -07:00
Boutillier
4eb437ab2e
Fixes #134 and #135 with a slight hit on performances as get_or_assign_index will now always assign (#247) 2020-08-22 09:28:38 -07:00
kaflu
2dadc86fb0
Change CullMode to none for sprites (#241)
With `CullMode::Back`, a sprite image that is rotated in x,y plane won't display properly

Co-authored-by: kaflu <kaflu@users.noreply.github.com>
2020-08-21 19:52:31 -07:00
mfrancis107
47f3a0b8be
Changes ScheduleRunnerPlugin RunMode::Loop to run on fixed interval (#233)
* Changes ScheduleRunnerPlugin RunMode::Loop to run on fixed interval

* fix formatting
2020-08-21 19:31:46 -07:00
Carter Anderson
7c3b49cb6f upgrade to latest wgpu 2020-08-21 18:36:32 -07:00
TehPers
7a79dcc46c
Add serialize/deserialize to some input types (#281) 2020-08-21 18:13:50 -07:00
8bp
68d419d40f
Add repeating flag to Timer (#165)
Repeating timers will reset themselves upon finishing, carrying over any
excess time during the last tick. This fixes timer drift upon resetting.
2020-08-21 14:57:25 -07:00
Lachlan Sneff
1eca55e571
Replace std synchronization primitives with parking_lot (#210)
* Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock
2020-08-21 14:55:16 -07:00
Jake Kerr
db1bf6478c
Allow calling winit with the 'run_return' variant of the run function (#243)
This adds a new WinitConfig resource that can be used to configure the behavior of winit.
When `return_from_run` is set to `true`, `App::run()` will return on `target_os` configurations that
support it.

Closes bevyengine/bevy#167.
2020-08-20 22:37:19 -07:00
Claire C
45312a945a
Basic mouse scroll-wheel event (#222)
add simple mouse wheel event + example
2020-08-20 17:04:01 -07:00
Boutillier
38d3da5b86
Fix #187 . Multiple return instead of continue inside for loops. (#230) 2020-08-20 16:09:04 -07:00
Csányi István
268b520105
Simplify GLTF loader code (#245)
simplify gtlf loader code
2020-08-20 14:06:16 -07:00
Carter Anderson
1ebb7e44ff
Merge pull request #189 from StarArawn/bind-group-reflect-fix
Reflect shader stage for bind groups.
2020-08-20 12:57:38 -07:00
Carter Anderson
e31f576484
Merge pull request #206 from multun/clippy
Add clippy support and fix all warnings / errors
2020-08-19 21:33:28 -07:00
John Mitchell
d4d68f6670 Fixed tests. 2020-08-19 10:16:35 -04:00
John Mitchell
f1b0d04e53 Fixed formatting. 2020-08-19 10:00:45 -04:00
John Mitchell
131a5e9167 Merge branch 'master' into bind-group-reflect-fix 2020-08-19 09:24:22 -04:00
Victor "multun" Collod
46636ed076 fix formatting 2020-08-18 19:48:03 -07:00
Carter Anderson
6ffe0696db
Merge pull request #203 from lachlansneff/ironing-out-uniforms
Replace vector of UniformProperty with a single UniformProperty
2020-08-18 13:44:10 -07:00
Lachlan Sneff
ccfa815cac Use can_draw in can_draw_indexed 2020-08-17 10:56:27 -04:00
Lachlan Sneff
e24aaf3dd3 Add Draw command to RenderCommand 2020-08-16 16:28:52 -04:00
Victor "multun" Collod
e36b26c226 render: fix RenderResourceBinding PartialEq impl 2020-08-16 07:20:06 -07:00
Victor "multun" Collod
dfbdeeb27f render: fix bind group PartialEq impl 2020-08-16 07:20:06 -07:00
Victor "multun" Collod
c38420f1e9 enforce clippy for all target and features 2020-08-16 07:20:06 -07:00
Victor "multun" Collod
d138647818 enforce cargo fmt --check 2020-08-16 05:02:06 -07:00
Victor "multun" Collod
ece54e963e diagnostics: add missing feature dependency 2020-08-16 05:02:06 -07:00
Victor "multun" Collod
1ec7183494 profiling: fix build 2020-08-16 02:06:59 -07:00
Carter Anderson
5fdf36dbb1 add optional wgpu tracing feature 2020-08-16 01:11:17 -07:00
Lachlan Sneff
9883cd15cd Replace vector of UniformProperty with a single property 2020-08-16 01:16:00 -04:00
Carter Anderson
f85867139b
Merge pull request #199 from multun/query-mut-debug
ecs: impl Debug for Mut<...>
2020-08-15 17:57:37 -07:00
Victor "multun" Collod
8472789bbb ecs: impl Debug for Mut<...> 2020-08-15 17:46:36 -07:00
ifletsomeclaire
c0d4877486 added draw.is_visible checks 2020-08-15 14:38:55 -05:00
John Mitchell
e11fa3e316 Added hack to allow all of the examples to work. 2020-08-15 15:03:57 -04:00
John Mitchell
eac53c1ab7 Fixed! 🎉 2020-08-14 23:21:38 -04:00
John Mitchell
76564a486e Removed old comment. 2020-08-14 16:59:18 -04:00
John Mitchell
f3ef23bda7 Working on correctly reflecting shader stage for bind groups. 2020-08-14 14:02:56 -04:00
Fabian Würfl
458a169ad2 Add possibility to control num_threads and stack_size of rayon::ThreadPool 2020-08-14 19:15:53 +02:00
Carter Anderson
95dce3ac72
Merge pull request #154 from OptimisticPeach/master
Add Icospheres mesh generation
2020-08-13 19:44:50 -07:00
Carter Anderson
938d381d45
Merge pull request #178 from JohnDoneth/master
Add Command::remove_one
2020-08-13 17:26:22 -07:00
John Doneth
589af3dc51 Add Command::remove_one 2020-08-13 19:38:38 -04:00
Carter Anderson
76c439398f
Merge pull request #173 from StarArawn/add-shader-stage-visibility-to-bindings
Added BindingShaderStage in order to pass the correct shader stage to wgpu.
2020-08-13 11:59:44 -07:00
Carter Anderson
fb4b2d9763
Merge pull request #172 from Halfwhit/prelude-fix
Added Mut to ECS prelude
2020-08-13 11:56:03 -07:00
Carter Anderson
317b3390ec
Merge pull request #149 from joejoepie/master
Add resizable flag and windowmode option to window creation
2020-08-13 11:54:27 -07:00
John Mitchell
3f5aae877e Removed some whitespace. 2020-08-13 13:00:27 -04:00
John Mitchell
5b99ad2483 Use if statement instead of match as that didn't work as expected. 2020-08-13 12:58:23 -04:00
John Mitchell
c40f39ec7e Make sure we translate the new type for wgpu. 2020-08-13 12:50:13 -04:00
John Mitchell
02b1907738 Use BindingShaderStage to pass which program the binding is attached to. 2020-08-13 12:44:21 -04:00
Halfwhit
14bfd698c5 Update lib.rs 2020-08-13 17:39:33 +01:00
Milan Vaško
e96afc33a7 Add support for embedded buffers in GLTF loader 2020-08-13 16:30:49 +02:00
Wouter Standaert
f539b6e7f6 Using event_loop for getting video mode 2020-08-13 11:27:51 +02:00
Wouter Standaert
a738771c93 Add resizable and windowmode options to window creation 2020-08-13 10:47:40 +02:00
Carter Anderson
a7f1889a35
Merge pull request #153 from multun/remove-entities-current
ecs: remove unused Entities::current
2020-08-13 01:21:43 -07:00
Jake Kerr
ad446c5f60 Use window_builder when configuring initial window
This fixes issue #159 where the window would briefly show with default options.
2020-08-13 15:37:26 +09:00
Victor "multun" Collod
8662ab3622 ecs: remove unused Entities::current 2020-08-12 21:16:20 -07:00
OptimisticPeach
86c20eb6df Add Icospheres.
Additionally documents the shapes module.
2020-08-13 00:14:23 -04:00
Carter Anderson
f49d07c0cc re-enable high performance gpu preference 2020-08-12 18:53:56 -07:00
MGlolenstine
241bd70797 added missing gpu(drivers) message instead of panicking on 'None' 2020-08-12 08:58:07 +02:00
Cameron Hart
5912206441 Upgrade glam to 0.9.3 2020-08-12 17:31:51 +12:00
Carter Anderson
00a887214e
Merge pull request #108 from caelunshun/feature-gated-deps
Make audio/image dependencies optional through feature flags
2020-08-11 15:31:39 -07:00
caelunshun
58be36a09a
Fix compilation when png or hdr features are disabled 2020-08-11 00:49:17 -06:00
caelunshun
a694d9a1b6
Make audio/image dependencies optional through feature flags 2020-08-11 00:30:42 -06:00
Aaron Housh
c42dad5f7c Change Power Preference to High Performance 2020-08-10 21:05:54 -07:00
Carter Anderson
5e76a018c9 fix ron doc tests 2020-08-10 20:06:18 -07:00
Carter Anderson
6db89da324 bump bevy_winit version 2020-08-10 13:12:57 -07:00
Carter Anderson
d549129d0e hopefully fix windows build 2020-08-10 13:06:22 -07:00
Carter Anderson
7bdab60e31 use temporary wgpu fork and latest publish winit crate 2020-08-09 21:26:34 -07:00
Carter Anderson
3deeb05264 use bevy-glsl-to-spirv 2020-08-09 18:57:17 -07:00
Carter Anderson
d67d05db97 add temporary ron fork
bevy requires changes we contributed to master, but those changes havent been published yet
2020-08-09 18:45:55 -07:00
Carter Anderson
423c5e3e0f ecs: prepare for publishing 2020-08-09 18:16:12 -07:00
Carter Anderson
34752a27bd add "0.1" version to all bevy crate references 2020-08-09 17:39:28 -07:00
Carter Anderson
9aee5323e1 add crate metadata 2020-08-09 17:24:27 -07:00
Carter Anderson
3d09459813 add more doc comments and clean up some public exports 2020-08-09 16:13:04 -07:00
Carter Anderson
f963cd41dc app: rename AppPlugin to Plugin 2020-08-07 20:22:17 -07:00
Carter Anderson
07858aa348 scene: fix dynamically loading RenderPipelines scenes 2020-08-02 19:33:27 -07:00
Carter Anderson
3c1494eb64 scene: rename "spawn" to "instance" 2020-08-02 12:57:30 -07:00
Carter Anderson
bb111cbafa more example cleanup and polish 2020-07-31 17:10:29 -07:00
Carter Anderson
ccf81edd8f render: add atlas padding support to work around MSAA artifacts, disable MSAA by default 2020-07-30 14:38:13 -07:00
Carter Anderson
54eaa2bdc6 render: easier msaa color attachments and fix multi-window example 2020-07-30 13:20:27 -07:00
Carter Anderson
f85ec04a48 ecs: prepare system ranges based on stage and thread locals 2020-07-30 13:19:55 -07:00
Carter Anderson
44c08f90aa render: remove Drawable implementation from RenderPipelines because it doesnt add any value 2020-07-29 18:28:32 -07:00
Carter Anderson
ca87359c6e render: add MSAA support 2020-07-29 18:15:15 -07:00
Carter Anderson
a2c1a90695 fix ui in font atlas and breakout examples 2020-07-29 01:16:42 -07:00
Carter Anderson
db665b96c0 ui: fix z indices and depth calculations 2020-07-29 00:28:44 -07:00
Carter Anderson
2929197d9b render: add RenderPass queries. move ui to its own pass 2020-07-28 20:11:27 -07:00
Carter Anderson
bd8e979de8 ecs: only borrow/iterate archetypes currently used by a given query 2020-07-28 16:37:37 -07:00
Carter Anderson
64cc382477 ecs: move copy of QueryBorrow into bevy_ecs and fix perf regressions 2020-07-28 16:17:21 -07:00
Carter Anderson
7212b70478 rustfmt changes 2020-07-28 14:24:03 -07:00
Carter Anderson
6dadf34401 add more example comments 2020-07-28 13:45:36 -07:00
Carter Anderson
3d2a4f6c39 ui: combine Click and Hover into Interaction 2020-07-28 01:20:19 -07:00
Carter Anderson
4a8c6c335a ui: feed computed image size into bevy_ui flex 2020-07-28 00:37:25 -07:00
Carter Anderson
cf9501a50e ui: feed computed text position into bevy_ui flex
and remove TextAlign because it is now redundant
2020-07-27 21:04:04 -07:00
Carter Anderson
1f006c348d ui: fix examples, flip fix stretch axis incompatibility, ergonomics 2020-07-27 19:13:11 -07:00
Carter Anderson
3d5e7e54f3 ui: create bevy types for flex style 2020-07-27 16:54:36 -07:00
Carter Anderson
e7b22ac043
Merge pull request #77 from Moxinilian/despawn-recursive
transform: implement hierarchical entity despawn
2020-07-27 15:35:23 -07:00
Moxinilian
3007201eac transform: improve despawn_recursive tests 2020-07-28 00:23:59 +02:00