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bevy_a11y
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Split BufferedEvent from Event (#20101)
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2025-07-14 21:31:48 +00:00 |
bevy_animation
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Remove the need to derive Event when deriving EntityEvent (#20104)
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2025-07-15 16:45:38 +00:00 |
bevy_anti_aliasing
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Clean up several miscellaneous uses of weak_handle . (#19408)
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2025-07-08 06:45:40 +00:00 |
bevy_app
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Remove the need to derive Event when deriving EntityEvent (#20104)
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2025-07-15 16:45:38 +00:00 |
bevy_asset
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Split BufferedEvent from Event (#20101)
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2025-07-14 21:31:48 +00:00 |
bevy_audio
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remove unused dependencies (#19998)
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2025-07-07 20:10:33 +00:00 |
bevy_camera
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Add doc examples to viewport_to_world(_2d) (#20096)
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2025-07-14 21:24:28 +00:00 |
bevy_color
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bevy_core_pipeline
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Use RenderStartup for all basic cases in bevy_core_pipeline . (#20002)
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2025-07-15 07:10:43 +00:00 |
bevy_core_widgets
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Remove the need to derive Event when deriving EntityEvent (#20104)
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2025-07-15 16:45:38 +00:00 |
bevy_derive
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bevy_dev_tools
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Split BufferedEvent from Event (#20101)
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2025-07-14 21:31:48 +00:00 |
bevy_diagnostic
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Add max_history_length to EntityCountDiagnosticsPlugin (#20085)
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2025-07-12 23:00:38 +00:00 |
bevy_dylib
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bevy_ecs
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Remove unnecessary + use<> (#20180)
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2025-07-17 21:36:24 +00:00 |
bevy_encase_derive
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bevy_feathers
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Rename the InterpolationColorSpace variants to match Color . (#20142)
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2025-07-14 22:30:43 +00:00 |
bevy_gilrs
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remove unused dependencies (#19998)
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2025-07-07 20:10:33 +00:00 |
bevy_gizmos
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Use RenderStartup in bevy_sprite . (#20147)
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2025-07-15 06:30:34 +00:00 |
bevy_gltf
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Fix glTF light orientation (#20122)
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2025-07-14 13:20:18 +00:00 |
bevy_image
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Add zstd release note (#20053)
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2025-07-14 20:53:26 +00:00 |
bevy_input
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Split BufferedEvent from Event (#20101)
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2025-07-14 21:31:48 +00:00 |
bevy_input_focus
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Remove the need to derive Event when deriving EntityEvent (#20104)
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2025-07-15 16:45:38 +00:00 |
bevy_internal
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make optional crates for mesh, camera, and light (#19997)
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2025-07-07 07:35:32 +00:00 |
bevy_light
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Merge branch 'main' into environment-filter
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2025-07-16 22:25:38 -07:00 |
bevy_log
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bevy_macro_utils
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bevy_math
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Rhombus sampling (#20082)
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2025-07-14 21:05:42 +00:00 |
bevy_mesh
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Add angle-weighted smooth normals implementation (#18383) (#18552)
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2025-07-17 19:23:30 +00:00 |
bevy_mikktspace
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bevy_pbr
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Remove LioghtProbe requirement from example and doc
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2025-07-17 01:01:41 -07:00 |
bevy_picking
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Remove the need to derive Event when deriving EntityEvent (#20104)
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2025-07-15 16:45:38 +00:00 |
bevy_platform
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bevy_ptr
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bevy_reflect
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Streamline GetOwnership /FromArg /IntoReturn (#20126)
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2025-07-14 21:57:34 +00:00 |
bevy_remote
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formatting fix in bevy_remote cargo.toml (#20033)
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2025-07-08 17:02:02 +00:00 |
bevy_render
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Remove the need to derive Event when deriving EntityEvent (#20104)
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2025-07-15 16:45:38 +00:00 |
bevy_scene
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Remove the need to derive Event when deriving EntityEvent (#20104)
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2025-07-15 16:45:38 +00:00 |
bevy_solari
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Merge branch 'main' into environment-filter
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2025-07-16 22:25:38 -07:00 |
bevy_sprite
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TilemapChunk single quad; TileData (color/visibility) (#19924)
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2025-07-17 19:37:40 +00:00 |
bevy_state
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Split BufferedEvent from Event (#20101)
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2025-07-14 21:31:48 +00:00 |
bevy_tasks
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bevy_text
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Text2d bounding box fix (#20148)
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2025-07-15 17:14:49 +00:00 |
bevy_time
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Added finish method for timer (#20154)
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2025-07-15 22:57:57 +00:00 |
bevy_transform
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Add EntityWorldMut::(try_)resource_scope (#20162)
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2025-07-16 17:37:25 +00:00 |
bevy_ui
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Improved UI scrolling support and bug fixes (#20093)
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2025-07-15 17:33:04 +00:00 |
bevy_ui_render
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Preconvert colors before sending to shader (#20074)
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2025-07-16 16:06:45 +00:00 |
bevy_utils
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Make Parallel<T> more T: !Default accessible (#17943)
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2025-07-07 20:22:20 +00:00 |
bevy_window
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Split BufferedEvent from Event (#20101)
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2025-07-14 21:31:48 +00:00 |
bevy_winit
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Split BufferedEvent from Event (#20101)
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2025-07-14 21:31:48 +00:00 |