Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5e7c36d1c1 
							
						 
					 
					
						
						
							
							Fix example colors ( #672 )  
						
						 
						
						
						
					 
					
						2020-10-12 16:54:22 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							6f287fb815 
							
						 
					 
					
						
						
							
							remove custom window mode from example ( #637 )  
						
						 
						
						
						
					 
					
						2020-10-06 13:08:12 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Zach Gotsch 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d61a1735e9 
							
						 
					 
					
						
						
							
							ui/text example: Use a unit component to identify the target Text ( #612 )  
						
						 
						
						
						
					 
					
						2020-10-05 12:07:14 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							22a2c88a47 
							
						 
					 
					
						
						
							
							winit: upgrade to 0.23.0 / move back upstream! ( #617 )  
						
						 
						
						
						
					 
					
						2020-10-02 12:24:30 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								jngbsn 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8e876463ec 
							
						 
					 
					
						
						
							
							Add hierarchy example ( #565 )  
						
						 
						
						... 
						
						
						
						add ecs/hierarchy example 
						
					 
					
						2020-10-01 12:43:26 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Will Hart 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1beee4fd28 
							
						 
					 
					
						
						
							
							Add AppBuilder::asset_loader_from_instance ( #580 )  
						
						 
						
						... 
						
						
						
						* Implement add_asset_loader_from_instance
* Add example of different data loaders 
						
					 
					
						2020-10-01 11:31:06 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mariusz Kryński 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							a3012d94bb 
							
						 
					 
					
						
						
							
							WASM asset loading ( #559 )  
						
						 
						
						... 
						
						
						
						wasm assets 
						
					 
					
						2020-09-25 15:26:23 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							028a22b129 
							
						 
					 
					
						
						
							
							asset: use bevy_tasks in AssetServer ( #550 )  
						
						 
						
						
						
					 
					
						2020-09-21 20:23:09 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ff54efe3e3 
							
						 
					 
					
						
						
							
							transform: add "setter" builder functions, make naming clearer, and fix examples ( #516 )  
						
						 
						
						
						
					 
					
						2020-09-19 13:35:48 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5e3731ddce 
							
						 
					 
					
						
						
							
							Create winit canvas under WebAssembly ( #506 )  
						
						 
						
						
						
					 
					
						2020-09-18 20:11:26 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Utkarsh 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							19d4694d24 
							
						 
					 
					
						
						
							
							Added gamepad support using Gilrs ( #280 )  
						
						 
						
						... 
						
						
						
						Co-authored-by: Carter Anderson <mcanders1@gmail.com> 
						
					 
					
						2020-09-18 14:43:47 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							70ad6671db 
							
						 
					 
					
						
						
							
							ecs: use generational entity ids and other optimizations ( #504 )  
						
						 
						
						... 
						
						
						
						ecs: use generational entity ids and other optimizations 
						
					 
					
						2020-09-17 17:16:38 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							34c6f5f41b 
							
						 
					 
					
						
						
							
							Implement WASM support for bevy_winit ( #503 )  
						
						 
						
						... 
						
						
						
						Also, replaced wasm_timer::Instant with instant::Instant as it is
used by winit WASM implementation. 
						
					 
					
						2020-09-16 13:40:32 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								memoryruins 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							f5146c1896 
							
						 
					 
					
						
						
							
							Update headless example / add feature docs ( #502 )  
						
						 
						
						... 
						
						
						
						* Update headless example
* Add missing docs for features 
						
					 
					
						2020-09-16 13:02:53 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ad7613c674 
							
						 
					 
					
						
						
							
							Fix set_scale and set_rotation in new Transform api ( #500 )  
						
						 
						
						
						
					 
					
						2020-09-16 00:19:14 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								verzuz 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							d4ab2f4d47 
							
						 
					 
					
						
						
							
							fix font atlas overflow ( #495 )  
						
						 
						
						... 
						
						
						
						manage font_atlas overflow 
						
					 
					
						2020-09-15 18:06:10 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							2b0ee24a5d 
							
						 
					 
					
						
						
							
							Implement single threaded task scheduler for WebAssembly ( #496 )  
						
						 
						
						... 
						
						
						
						* Add hello_wasm example
* Implement single threaded task scheduler for WebAssembly 
						
					 
					
						2020-09-15 18:05:31 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e81111c1b1 
							
						 
					 
					
						
						
							
							simplify transform usage where possible ( #494 )  
						
						 
						
						
						
					 
					
						2020-09-14 18:20:20 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Smite Rust 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b0e64d4295 
							
						 
					 
					
						
						
							
							update async-executor ( #484 )  
						
						 
						
						... 
						
						
						
						update async-executor 
						
					 
					
						2020-09-14 14:01:41 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Marek Legris 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							474bb5403e 
							
						 
					 
					
						
						
							
							Transform Rewrite ( #374 )  
						
						 
						
						... 
						
						
						
						Remove individual Translation / Rotation / Scale components in favor of a combined Transform component 
						
					 
					
						2020-09-14 14:00:32 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Max Bruckner 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							12e0e99900 
							
						 
					 
					
						
						
							
							Fix cargo run command for running examples ( #471 )  
						
						 
						
						
						
					 
					
						2020-09-11 12:19:53 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tomasz Sterna 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							12deb0bd91 
							
						 
					 
					
						
						
							
							Initialize+Run systems when running the app ( #444 )  
						
						 
						
						... 
						
						
						
						This is required, so Local<> resources get initialized before systems run. 
						
					 
					
						2020-09-10 12:56:37 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								memoryruins 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							581d85b413 
							
						 
					 
					
						
						
							
							Add parallel_query to the examples readme ( #465 )  
						
						 
						
						
						
					 
					
						2020-09-09 11:39:37 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Grant Moyer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							586303fd53 
							
						 
					 
					
						
						
							
							Parallel queries ( #292 )  
						
						 
						
						... 
						
						
						
						Add support for Parallel Queries 
						
					 
					
						2020-09-08 12:18:32 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Sergey Minakov 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							52ae217b16 
							
						 
					 
					
						
						
							
							Resize mode for Sprite component ( #430 )  
						
						 
						
						... 
						
						
						
						Adds a 'resize_mode' field for 'Sprite'.
This allows different resize handling based on 'SpriteResizeMode' enum value. 
						
					 
					
						2020-09-08 12:04:22 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lachlan Sneff 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							17e7642611 
							
						 
					 
					
						
						
							
							Task System for Bevy ( #384 )  
						
						 
						
						... 
						
						
						
						Add bevy_tasks crate to replace rayon 
						
					 
					
						2020-08-29 12:35:41 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Elias 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9aff0bcc2a 
							
						 
					 
					
						
						
							
							Add support for binary glTF (.glb) ( #271 )  
						
						 
						
						... 
						
						
						
						Add support for binary glTF (.glb) 
						
					 
					
						2020-08-25 16:55:08 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								VitalyR 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							c78187e6df 
							
						 
					 
					
						
						
							
							add an option about display server protocol, and create document docs/cargo_features.md ( #249 )  
						
						 
						
						... 
						
						
						
						add an option about display server protocol, and create document `docs/cargo_features.md` 
						
					 
					
						2020-08-24 17:06:08 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Daniel Jordaan 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8b6556c750 
							
						 
					 
					
						
						
							
							Fix unresolved import in window settings example ( #311 )  
						
						 
						
						... 
						
						
						
						Got an unresolved import of 'bevy_window' with the window settings example. Hopefully this is the correct way to resolve it. 
						
					 
					
						2020-08-23 23:55:06 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b925e22949 
							
						 
					 
					
						
						
							
							0.1.3 upgrade  
						
						 
						
						
						
					 
					
						2020-08-22 10:16:52 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								8bp 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							68d419d40f 
							
						 
					 
					
						
						
							
							Add repeating flag to Timer ( #165 )  
						
						 
						
						... 
						
						
						
						Repeating timers will reset themselves upon finishing, carrying over any
excess time during the last tick. This fixes timer drift upon resetting. 
						
					 
					
						2020-08-21 14:57:25 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lachlan Sneff 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							1eca55e571 
							
						 
					 
					
						
						
							
							Replace std synchronization primitives with parking_lot  ( #210 )  
						
						 
						
						... 
						
						
						
						* Replace std::sync::Mutex with parking_lot::Mutex
* Replace std::sync::RwLock with parking_lot::RwLock 
						
					 
					
						2020-08-21 14:55:16 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jake Kerr 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							db1bf6478c 
							
						 
					 
					
						
						
							
							Allow calling winit with the 'run_return' variant of the run function ( #243 )  
						
						 
						
						... 
						
						
						
						This adds a new WinitConfig resource that can be used to configure the behavior of winit.
When `return_from_run` is set to `true`, `App::run()` will return on `target_os` configurations that
support it.
Closes  bevyengine/bevy#167 . 
						
					 
					
						2020-08-20 22:37:19 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Thirds 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							505c79b60d 
							
						 
					 
					
						
						
							
							README.md link points to the correct example ( #225 )  
						
						 
						
						... 
						
						
						
						The 2D Rendering example texture_atlas URL was pointing to the ./2d/sprite_sheet.rs example. This has now been fixed. 
						
					 
					
						2020-08-20 17:29:10 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Claire C 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							45312a945a 
							
						 
					 
					
						
						
							
							Basic mouse scroll-wheel event ( #222 )  
						
						 
						
						... 
						
						
						
						add simple mouse wheel event + example 
						
					 
					
						2020-08-20 17:04:01 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e31f576484 
							
						 
					 
					
						
						
							
							Merge pull request  #206  from multun/clippy  
						
						 
						
						... 
						
						
						
						Add clippy support and fix all warnings / errors 
						
					 
					
						2020-08-19 21:33:28 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								0x22fe 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							81d30dd42b 
							
						 
					 
					
						
						
							
							Created README for examples  
						
						 
						
						
						
					 
					
						2020-08-17 23:02:59 +00:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Gab Campbell 
							
						 
					 
					
						
						
						
						
							
						
						
							cf8bab27a0 
							
						 
					 
					
						
						
							
							unused import  
						
						 
						
						
						
					 
					
						2020-08-16 13:43:42 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Victor "multun" Collod 
							
						 
					 
					
						
						
						
						
							
						
						
							c38420f1e9 
							
						 
					 
					
						
						
							
							enforce clippy for all target and features  
						
						 
						
						
						
					 
					
						2020-08-16 07:20:06 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Victor "multun" Collod 
							
						 
					 
					
						
						
						
						
							
						
						
							d138647818 
							
						 
					 
					
						
						
							
							enforce cargo fmt --check  
						
						 
						
						
						
					 
					
						2020-08-16 05:02:06 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							9569beb613 
							
						 
					 
					
						
						
							
							Merge pull request  #188  from BafDyce/168-thread-pool-options  
						
						 
						
						... 
						
						
						
						Add possibility to control num_threads and stack_size of global thread pool 
						
					 
					
						2020-08-14 12:47:32 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fabian Würfl 
							
						 
					 
					
						
						
						
						
							
						
						
							458a169ad2 
							
						 
					 
					
						
						
							
							Add possibility to control num_threads and stack_size of rayon::ThreadPool  
						
						 
						
						
						
					 
					
						2020-08-14 19:15:53 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fabian Würfl 
							
						 
					 
					
						
						
						
						
							
						
						
							4a119dd0e1 
							
						 
					 
					
						
						
							
							Add info message in UI for scene example  
						
						 
						
						
						
					 
					
						2020-08-14 12:56:39 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							95dce3ac72 
							
						 
					 
					
						
						
							
							Merge pull request  #154  from OptimisticPeach/master  
						
						 
						
						... 
						
						
						
						Add Icospheres mesh generation 
						
					 
					
						2020-08-13 19:44:50 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Wouter Standaert 
							
						 
					 
					
						
						
						
						
							
						
						
							a738771c93 
							
						 
					 
					
						
						
							
							Add resizable and windowmode options to window creation  
						
						 
						
						
						
					 
					
						2020-08-13 10:47:40 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								OptimisticPeach 
							
						 
					 
					
						
						
						
						
							
						
						
							86c20eb6df 
							
						 
					 
					
						
						
							
							Add Icospheres.  
						
						 
						
						... 
						
						
						
						Additionally documents the shapes module. 
						
					 
					
						2020-08-13 00:14:23 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							19d2f9c2cd 
							
						 
					 
					
						
						
							
							Merge pull request  #144  from BafDyce/fix-comment-keyboard-input-event-example  
						
						 
						
						... 
						
						
						
						Fix comment in keyboard_input_event example 
						
					 
					
						2020-08-12 18:57:21 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								reidbhuntley 
							
						 
					 
					
						
						
						
						
							
						
						
							e1d65c652e 
							
						 
					 
					
						
						
							
							Rename collider variable  
						
						 
						
						
						
					 
					
						2020-08-12 17:50:55 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fabian Würfl 
							
						 
					 
					
						
						
						
						
							
						
						
							671862deda 
							
						 
					 
					
						
						
							
							Fix comment in keyboard_input_event example  
						
						 
						
						
						
					 
					
						2020-08-12 18:13:32 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								reidbhuntley 
							
						 
					 
					
						
						
						
						
							
						
						
							e980b83ce2 
							
						 
					 
					
						
						
							
							Clamp the timestep to stop ball from escaping  
						
						 
						
						
						
					 
					
						2020-08-12 09:13:10 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								reidbhuntley 
							
						 
					 
					
						
						
						
						
							
						
						
							11748456b6 
							
						 
					 
					
						
						
							
							Cleaned up collision code in breakout  
						
						 
						
						
						
					 
					
						2020-08-11 23:43:27 -04:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3d09459813 
							
						 
					 
					
						
						
							
							add more doc comments and clean up some public exports  
						
						 
						
						
						
					 
					
						2020-08-09 16:13:04 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f963cd41dc 
							
						 
					 
					
						
						
							
							app: rename AppPlugin to Plugin  
						
						 
						
						
						
					 
					
						2020-08-07 20:22:17 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							5647a17c8e 
							
						 
					 
					
						
						
							
							update readme  
						
						 
						
						
						
					 
					
						2020-08-06 13:58:13 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e3314ff4dd 
							
						 
					 
					
						
						
							
							re-add scene example  
						
						 
						
						
						
					 
					
						2020-08-03 12:00:00 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							07858aa348 
							
						 
					 
					
						
						
							
							scene: fix dynamically loading RenderPipelines scenes  
						
						 
						
						
						
					 
					
						2020-08-02 19:33:27 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3c1494eb64 
							
						 
					 
					
						
						
							
							scene: rename "spawn" to "instance"  
						
						 
						
						
						
					 
					
						2020-08-02 12:57:30 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							bb111cbafa 
							
						 
					 
					
						
						
							
							more example cleanup and polish  
						
						 
						
						
						
					 
					
						2020-07-31 17:10:29 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ccf81edd8f 
							
						 
					 
					
						
						
							
							render: add atlas padding support to work around MSAA artifacts, disable MSAA by default  
						
						 
						
						
						
					 
					
						2020-07-30 14:38:13 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							54eaa2bdc6 
							
						 
					 
					
						
						
							
							render: easier msaa color attachments and fix multi-window example  
						
						 
						
						
						
					 
					
						2020-07-30 13:20:27 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ca87359c6e 
							
						 
					 
					
						
						
							
							render: add MSAA support  
						
						 
						
						
						
					 
					
						2020-07-29 18:15:15 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							a2c1a90695 
							
						 
					 
					
						
						
							
							fix ui in font atlas and breakout examples  
						
						 
						
						
						
					 
					
						2020-07-29 01:16:42 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							2929197d9b 
							
						 
					 
					
						
						
							
							render: add RenderPass queries. move ui to its own pass  
						
						 
						
						
						
					 
					
						2020-07-28 20:11:27 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							bd8e979de8 
							
						 
					 
					
						
						
							
							ecs: only borrow/iterate archetypes currently used by a given query  
						
						 
						
						
						
					 
					
						2020-07-28 16:37:37 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							77f4e60c8c 
							
						 
					 
					
						
						
							
							cleanup import  
						
						 
						
						
						
					 
					
						2020-07-28 14:26:12 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							7212b70478 
							
						 
					 
					
						
						
							
							rustfmt changes  
						
						 
						
						
						
					 
					
						2020-07-28 14:24:03 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6dadf34401 
							
						 
					 
					
						
						
							
							add more example comments  
						
						 
						
						
						
					 
					
						2020-07-28 13:45:36 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3d2a4f6c39 
							
						 
					 
					
						
						
							
							ui: combine Click and Hover into Interaction  
						
						 
						
						
						
					 
					
						2020-07-28 01:20:19 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							4a8c6c335a 
							
						 
					 
					
						
						
							
							ui: feed computed image size into bevy_ui flex  
						
						 
						
						
						
					 
					
						2020-07-28 00:37:25 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							cf9501a50e 
							
						 
					 
					
						
						
							
							ui: feed computed text position into bevy_ui flex  
						
						 
						
						... 
						
						
						
						and remove TextAlign because it is now redundant 
						
					 
					
						2020-07-27 21:04:04 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1f006c348d 
							
						 
					 
					
						
						
							
							ui: fix examples, flip fix stretch axis incompatibility, ergonomics  
						
						 
						
						
						
					 
					
						2020-07-27 19:13:11 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3d5e7e54f3 
							
						 
					 
					
						
						
							
							ui: create bevy types for flex style  
						
						 
						
						
						
					 
					
						2020-07-27 16:54:36 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Thomas Herzog 
							
						 
					 
					
						
						
						
						
							
						
						
							b4c185eb0c 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						 
						
						
						
					 
					
						2020-07-26 21:10:18 +02:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							93bb1d5b8e 
							
						 
					 
					
						
						
							
							ui: initial flexbox support  
						
						 
						
						
						
					 
					
						2020-07-24 23:04:45 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							a4e291d9c8 
							
						 
					 
					
						
						
							
							app: default app runner now runs the schedule once  
						
						 
						
						
						
					 
					
						2020-07-22 13:32:17 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e673faab7c 
							
						 
					 
					
						
						
							
							ecs: rename Changed<T> to Mutated<T>  
						
						 
						
						
						
					 
					
						2020-07-22 12:42:12 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							0c2e26ddde 
							
						 
					 
					
						
						
							
							Revert "ecs: remove &mut requirement on query iterators"  
						
						 
						
						... 
						
						
						
						This reverts commit 6dc1d07cbc . 
						
					 
					
						2020-07-21 20:12:15 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6dc1d07cbc 
							
						 
					 
					
						
						
							
							ecs: remove &mut requirement on query iterators  
						
						 
						
						
						
					 
					
						2020-07-20 13:59:51 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							009141d453 
							
						 
					 
					
						
						
							
							window: customizable default descriptor  
						
						 
						
						
						
					 
					
						2020-07-20 02:05:56 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b799ddc006 
							
						 
					 
					
						
						
							
							more interesting spawner perspective  
						
						 
						
						
						
					 
					
						2020-07-20 01:35:23 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b5d3f7e794 
							
						 
					 
					
						
						
							
							use right handed coordinate system in 3d  
						
						 
						
						
						
					 
					
						2020-07-20 01:33:30 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							9a236f4923 
							
						 
					 
					
						
						
							
							ui: remove translation/rotation/scale components (Node serves the same role)  
						
						 
						
						
						
					 
					
						2020-07-19 20:33:55 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							726eb37198 
							
						 
					 
					
						
						
							
							use rh coordinate system in 2d  
						
						 
						
						... 
						
						
						
						z = 0 is now "farthest back" and z=1000 "farthest forward" 
						
					 
					
						2020-07-19 17:00:08 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6db82714dc 
							
						 
					 
					
						
						
							
							ui: text alignment and more complete button example event handling  
						
						 
						
						
						
					 
					
						2020-07-18 17:03:37 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							a531c906a6 
							
						 
					 
					
						
						
							
							ui: improve button example  
						
						 
						
						
						
					 
					
						2020-07-18 15:42:31 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f0fc380a39 
							
						 
					 
					
						
						
							
							transform: impl deref/derefmut for components  
						
						 
						
						
						
					 
					
						2020-07-18 14:36:16 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							fe1adb6cf6 
							
						 
					 
					
						
						
							
							ui: focus/click/hover system. initial buttons  
						
						 
						
						
						
					 
					
						2020-07-18 14:08:46 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							19fe299f5a 
							
						 
					 
					
						
						
							
							ecs: use Mut<T> tracking pointer everywhere  
						
						 
						
						
						
					 
					
						2020-07-18 02:09:55 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							81df34adcf 
							
						 
					 
					
						
						
							
							finish up import simplification  
						
						 
						
						
						
					 
					
						2020-07-16 19:38:21 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e2d2b41c67 
							
						 
					 
					
						
						
							
							math: simplify imports  
						
						 
						
						
						
					 
					
						2020-07-16 19:23:47 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							9f26a453c6 
							
						 
					 
					
						
						
							
							ecs: simplify imports  
						
						 
						
						
						
					 
					
						2020-07-16 19:20:51 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f742ce3ef2 
							
						 
					 
					
						
						
							
							app: simplify app imports  
						
						 
						
						
						
					 
					
						2020-07-16 18:47:51 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b12c4d0a48 
							
						 
					 
					
						
						
							
							render: simplify imports and cleanup prelude  
						
						 
						
						
						
					 
					
						2020-07-16 18:26:21 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1db77b2435 
							
						 
					 
					
						
						
							
							examples: cleanup imports  
						
						 
						
						
						
					 
					
						2020-07-16 17:20:42 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1110f9b877 
							
						 
					 
					
						
						
							
							create bevy_math crate and move math types there  
						
						 
						
						
						
					 
					
						2020-07-16 17:11:52 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f546aad7f4 
							
						 
					 
					
						
						
							
							audio: rename play to play_source and queue to play  
						
						 
						
						
						
					 
					
						2020-07-16 14:23:57 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							7bdca4e5f0 
							
						 
					 
					
						
						
							
							audio: rename queue_play to queue  
						
						 
						
						
						
					 
					
						2020-07-16 13:52:52 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3eb393548d 
							
						 
					 
					
						
						
							
							audio: initial (very minimal) audio plugin  
						
						 
						
						
						
					 
					
						2020-07-16 13:46:51 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							af109174dd 
							
						 
					 
					
						
						
							
							make scene folder plural  
						
						 
						
						
						
					 
					
						2020-07-16 12:47:26 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							0dc810a37a 
							
						 
					 
					
						
						
							
							ecs: add thread local system support to parallel executor  
						
						 
						
						
						
					 
					
						2020-07-14 14:19:17 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e78f2aac07 
							
						 
					 
					
						
						
							
							breakout: fix input  
						
						 
						
						
						
					 
					
						2020-07-11 12:52:25 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							2ca6de2b81 
							
						 
					 
					
						
						
							
							upgrade wgpu  
						
						 
						
						
						
					 
					
						2020-07-10 13:47:31 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							c81ab99dac 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						 
						
						
						
					 
					
						2020-07-10 01:37:06 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							950e50bbb1 
							
						 
					 
					
						
						
							
							Bevy ECS migration  
						
						 
						
						
						
					 
					
						2020-07-10 01:06:21 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							5607da019d 
							
						 
					 
					
						
						
							
							rename/move breakout because its a single file  
						
						 
						
						
						
					 
					
						2020-06-28 11:14:39 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							5787bcb2c5 
							
						 
					 
					
						
						
							
							legion: upgrade  
						
						 
						
						
						
					 
					
						2020-06-27 14:32:50 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1f12964026 
							
						 
					 
					
						
						
							
							legion: remove foreach system functions  
						
						 
						
						... 
						
						
						
						this is a bit sad, but upstream legion's new lifetimes appear to be incompatible with our foreach approach 
						
					 
					
						2020-06-27 12:06:12 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							981687ae41 
							
						 
					 
					
						
						
							
							remove ui camera now that default 2d camera is identical  
						
						 
						
						
						
					 
					
						2020-06-27 10:21:20 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e75496772e 
							
						 
					 
					
						
						
							
							legion: change query system ordering  
						
						 
						
						
						
					 
					
						2020-06-27 10:18:27 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							c5842fd92b 
							
						 
					 
					
						
						
							
							breakout: add scoreboard  
						
						 
						
						
						
					 
					
						2020-06-27 02:10:07 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							7441ac1a01 
							
						 
					 
					
						
						
							
							add breakout example game  
						
						 
						
						
						
					 
					
						2020-06-26 22:04:56 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1e614e41f1 
							
						 
					 
					
						
						
							
							render: make ClearColor a tuple struct  
						
						 
						
						
						
					 
					
						2020-06-26 21:39:30 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							69925f0817 
							
						 
					 
					
						
						
							
							render: multi-window cameras ready to go!  
						
						 
						
						... 
						
						
						
						passes now bind camera buffers and cameras can now be assigned non-primary windows 
						
					 
					
						2020-06-25 23:04:08 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ca4726ea7d 
							
						 
					 
					
						
						
							
							render to second window in multiple_windows example  
						
						 
						
						
						
					 
					
						2020-06-25 16:02:21 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							8a8d01aa88 
							
						 
					 
					
						
						
							
							render: add ClearColor resource  
						
						 
						
						
						
					 
					
						2020-06-25 15:24:27 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							4a0f8b8869 
							
						 
					 
					
						
						
							
							add root ui node to example  
						
						 
						
						
						
					 
					
						2020-06-25 13:19:48 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							92c44320ee 
							
						 
					 
					
						
						
							
							ecs: rename EntityArchetype to ComponentSet  
						
						 
						
						
						
					 
					
						2020-06-25 11:21:56 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1ef4fbf005 
							
						 
					 
					
						
						
							
							ui: rework so Nodes now use transforms and z-sort happens  
						
						 
						
						
						
					 
					
						2020-06-25 10:13:00 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							75429f4639 
							
						 
					 
					
						
						
							
							render: use left-handed coordinate system and y-up  
						
						 
						
						
						
					 
					
						2020-06-24 15:29:10 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							4ba2f72572 
							
						 
					 
					
						
						
							
							render: is_transparent flag. draw transparent object back-to-front and opaque objects front-to-back  
						
						 
						
						
						
					 
					
						2020-06-24 11:35:01 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							2c74560283 
							
						 
					 
					
						
						
							
							render: draw in back-to-front mode to be safe (until we can do both at the same time). expand texture example  
						
						 
						
						
						
					 
					
						2020-06-23 19:29:12 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3ee8aa8b0f 
							
						 
					 
					
						
						
							
							camera: make camera transform in world coordinates instead of the inverse  
						
						 
						
						
						
					 
					
						2020-06-23 19:18:32 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							41dc8a5967 
							
						 
					 
					
						
						
							
							render: add front-to-back drawing  
						
						 
						
						... 
						
						
						
						MainPassNodes now have assigned cameras and draw using those camera's VisibleEntities 
						
					 
					
						2020-06-23 16:52:50 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							b6dbbf04db 
							
						 
					 
					
						
						
							
							render: visualize depth in z_sort_debug  
						
						 
						
						
						
					 
					
						2020-06-23 13:42:37 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							2f5f6e017a 
							
						 
					 
					
						
						
							
							render: intitial VisibleEntities component and sort system  
						
						 
						
						
						
					 
					
						2020-06-22 17:55:48 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ec11a6a5f6 
							
						 
					 
					
						
						
							
							ecs: make build_children closure FnMut to allow mutation of closue values  
						
						 
						
						
						
					 
					
						2020-06-22 17:37:44 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e921ae0199 
							
						 
					 
					
						
						
							
							sprite: use bevy_transform types in sprite sheet entities  
						
						 
						
						
						
					 
					
						2020-06-22 12:35:33 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f1786ec20a 
							
						 
					 
					
						
						
							
							sprite: use bevy_transform types in sprite entities  
						
						 
						
						
						
					 
					
						2020-06-22 12:14:40 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							faacd2778d 
							
						 
					 
					
						
						
							
							sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout  
						
						 
						
						
						
					 
					
						2020-06-21 17:43:36 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							ecea30cadb 
							
						 
					 
					
						
						
							
							text: new atlased rendering finally works!  
						
						 
						
						... 
						
						
						
						removed old render-to-texture rendering 
						
					 
					
						2020-06-20 12:40:37 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							da3d6983a7 
							
						 
					 
					
						
						
							
							text: immediate-mode atlased text rendering works, but theres no character positioning/layout yet  
						
						 
						
						
						
					 
					
						2020-06-19 13:45:26 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							4246d47fec 
							
						 
					 
					
						
						
							
							render: move pipeline compilation and bind group creation into draw stage. impl ResourceSet for DrawContext. progress on text drawing. general cleanup  
						
						 
						
						
						
					 
					
						2020-06-18 17:27:20 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							74d0055a3d 
							
						 
					 
					
						
						
							
							render: move dynamic_bindings to PipelineSpecialization  
						
						 
						
						... 
						
						
						
						This is a temporary step back in ergonomics as we are no longer automatically inferring dynamic bindings from RenderResourceBindings 
						
					 
					
						2020-06-17 18:10:29 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							0931fd0266 
							
						 
					 
					
						
						
							
							fix a few things in shader examples  
						
						 
						
						
						
					 
					
						2020-06-17 17:44:26 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e89c693c4d 
							
						 
					 
					
						
						
							
							render: add SpecializedPipeline and SpecializedShader types  
						
						 
						
						
						
					 
					
						2020-06-17 13:27:10 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e57fdca1bc 
							
						 
					 
					
						
						
							
							render: more progress on immediate mode rendering and DrawableText  
						
						 
						
						
						
					 
					
						2020-06-17 13:10:33 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							e855995145 
							
						 
					 
					
						
						
							
							cargo fmt  
						
						 
						
						
						
					 
					
						2020-06-15 12:47:35 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f799d3ac93 
							
						 
					 
					
						
						
							
							render: add RenderPipeline and begin moving logic there  
						
						 
						
						
						
					 
					
						2020-06-15 00:08:50 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							0f608fc90f 
							
						 
					 
					
						
						
							
							render: add "specific" ids for buffers, textures, and samplers. Use them instead of RenderResourceIds wherever possible  
						
						 
						
						
						
					 
					
						2020-06-14 11:41:42 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							516cf9ddf0 
							
						 
					 
					
						
						
							
							text: font atlas generation. initial Drawable boilerplate. temporary font atlas debug example  
						
						 
						
						
						
					 
					
						2020-06-13 18:53:31 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							fc4160ea41 
							
						 
					 
					
						
						
							
							AssetRenderResourceNodes now consume asset change events. Remove EntitiesWaitingForAssets in favor of DrawState.  
						
						 
						
						
						
					 
					
						2020-06-10 18:54:17 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							3d07fbdc81 
							
						 
					 
					
						
						
							
							render: "Immediate Mode" draw api  
						
						 
						
						... 
						
						
						
						This replaces Renderable with Draw/RenderPipelines components and makes various aspects of the renderer much simpler and legible 
						
					 
					
						2020-06-09 23:16:48 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							1426208e2f 
							
						 
					 
					
						
						
							
							remove DrawTargets in favor of PassNodes and in preparation for "immediate mode" drawing api  
						
						 
						
						
						
					 
					
						2020-06-08 14:35:13 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							4568f5dae3 
							
						 
					 
					
						
						
							
							remove specialization. bevy now builds on stable rust!  
						
						 
						
						
						
					 
					
						2020-06-07 23:36:39 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							62c434274f 
							
						 
					 
					
						
						
							
							shader_defs: new leaner shader defs. they are now separate from uniforms  
						
						 
						
						
						
					 
					
						2020-06-07 22:24:53 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							fd8f87400d 
							
						 
					 
					
						
						
							
							add RenderResources/RenderResource traits to replace Uniforms/Uniform  
						
						 
						
						
						
					 
					
						2020-06-07 19:12:41 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							5add29f8cf 
							
						 
					 
					
						
						
							
							rename LocalToWorld -> Transform and LocalToParent -> LocalTransform  
						
						 
						
						
						
					 
					
						2020-06-07 13:39:50 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							c1dcc74e0f 
							
						 
					 
					
						
						
							
							asset: make asset folder loading permissive of non-assets  
						
						 
						
						
						
					 
					
						2020-06-07 11:45:18 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							f2b3b909b4 
							
						 
					 
					
						
						
							
							sprite: use rectangle_pack crate for texture atlases. rename guillotiere implementation to DynamicTextureAtlasBuilder  
						
						 
						
						
						
					 
					
						2020-06-07 11:30:04 -07:00  
					
					
						 
						
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Carter Anderson 
							
						 
					 
					
						
						
						
						
							
						
						
							6164ea6ecc 
							
						 
					 
					
						
						
							
							sprite: dynamically resize atlas during build  
						
						 
						
						
						
					 
					
						2020-06-06 16:16:58 -07:00