..
.gitkeep
Add basic release content tagging workflow ( #18568 )
2025-03-27 17:46:39 +00:00
anchor_is_removed_from_sprite.md
Fix Anchor
component inconsistancies ( #18393 )
2025-05-21 15:32:04 +00:00
animation_graph_no_more_asset_ids.md
Prevent AnimationGraph
from serializing AssetId
s. ( #19615 )
2025-06-30 22:26:05 +00:00
bevy_render_reorganization.md
Split bevy_camera out of bevy_render ( #19949 )
2025-07-04 23:31:16 +00:00
bevy_ui_render_crate.md
bevy_ui_render
crate (#18703 )
2025-07-03 23:36:35 +00:00
camera_restructure.md
Split Camera.hdr
out into a new component ( #18873 )
2025-05-26 19:24:45 +00:00
check_change_ticks.md
System::check_change_tick
and similar methods take CheckChangeTicks
(#19600 )
2025-06-13 19:24:27 +00:00
component_entry.md
Rename bevy_ecs::world::Entry to ComponentEntry ( #19517 )
2025-06-10 01:12:40 +00:00
component-lifecycle-module.md
Rename Trigger
to On
( #19596 )
2025-06-12 18:22:33 +00:00
composable_specialization.md
Composable Pipeline Specialization ( #17373 )
2025-07-01 01:32:44 +00:00
compressed-image-saver.md
add forgotten migration guide ( #19800 )
2025-06-24 11:19:20 +00:00
convert-coordinates.md
Nudge users into migrating to new default glTF coordinate conversion ( #19816 )
2025-06-28 18:35:41 +00:00
dragenter_includes_dragged_entity.md
don't filter dragged entity out of DragEnter events ( #19179 )
2025-05-26 17:56:54 +00:00
entities_apis.md
Remove invalid entity locations ( #19433 )
2025-05-31 16:34:33 +00:00
entity_cloner_builder_split.md
Unify filtering by id in EntityClonerBuilder
( #19977 )
2025-07-07 20:00:37 +00:00
entity_representation.md
Fix new typos ( #19562 )
2025-06-09 22:55:14 +00:00
event_split.md
Event Split: Event
, EntityEvent
, and BufferedEvent
( #19647 )
2025-06-15 16:46:34 +00:00
extract_fn_is_mut.md
Run RenderStartup
in/before extract instead of after it. ( #19926 )
2025-07-07 01:31:40 +00:00
extract-picking-plugin-members.md
Extract members of PickingPlugin
and PointerInputPlugin
into new types ( #19078 )
2025-07-07 19:40:25 +00:00
extract-pointer-input-plugin-members.md
Extract members of PickingPlugin
and PointerInputPlugin
into new types ( #19078 )
2025-07-07 19:40:25 +00:00
fullscreen_shader_resource.md
Replace FULLSCREEN_SHADER_HANDLE
with a FullscreenShader
resource. ( #19426 )
2025-06-24 00:02:23 +00:00
generic-option-parameter.md
Generic SystemParam
impls for Option
and Result
( #18766 )
2025-05-07 18:20:08 +00:00
handle_weak_replaced_with_handle_uuid.md
Replace Handle::Weak
with Handle::Uuid
. ( #19896 )
2025-07-02 14:40:35 +00:00
interned-labels-cleanup.md
Remove upcasting methods + Cleanup interned label code ( #18984 )
2025-05-26 15:38:12 +00:00
labeled_asset_scope_errors.md
Allow returning an error from labeled_asset_scope
. ( #19449 )
2025-06-04 00:00:32 +00:00
LightVisibilityClass_rename.md
Rename light visibility class ( #19986 )
2025-07-06 19:04:30 +00:00
log-diagnostics-hash-set.md
Expose LogDiagnosticsState
( #19323 )
2025-05-23 20:56:36 +00:00
map_set_apply.md
Fix PartialReflect::apply
for maps, remove get_at/_mut
from Map
trait ( #19802 )
2025-06-25 15:42:01 +00:00
merge_observerState_observer_single_component.md
Merge ObserverState and Observer into single component ( #18728 )
2025-05-06 00:12:27 +00:00
Newtype_ScrollPosition.md
Newtyped ScrollPosition
( #19881 )
2025-07-01 17:41:48 +00:00
observer_triggers.md
Rename Trigger
to On
( #19596 )
2025-06-12 18:22:33 +00:00
observers_may_not_be_exclusive.md
Prevent exclusive systems from being used as observers ( #19033 )
2025-05-05 17:46:25 +00:00
overflowclipbox_default_is_now_paddingbox.md
Change the default visual box for OverflowClipMargin
to PaddingBox
( #18935 )
2025-04-30 21:00:42 +00:00
per-world-error-handler.md
Per world error handler ( #18810 )
2025-05-19 01:35:07 +00:00
picking_location_not_component.md
fix(picking): Location is not a Component anymore. ( #19306 )
2025-05-22 01:33:01 +00:00
pointer_target.md
Provide access to the original target of entity-events in observers ( #19663 )
2025-06-15 20:53:25 +00:00
query_items_borrow_from_query_state.md
Remove 's
lifetime from WorldQuery::Fetch
( #19720 )
2025-06-19 00:58:21 +00:00
reflect_asset_asset_ids.md
Replace UntypedHandle
from ReflectAsset with impl Into<UntypedAssetId>
. ( #19606 )
2025-06-15 16:42:54 +00:00
relationship_set_risky.md
EntityWorldMut
methods do not automatically overwrite Relationship
components (#19601 )
2025-06-22 00:22:05 +00:00
relative_cursor_position_is_object_centered.md
Fix some typos ( #19788 )
2025-06-23 22:32:46 +00:00
remove_archetype_component_id.md
Remove ArchetypeComponentId
and archetype_component_access
( #19143 )
2025-05-27 19:04:32 +00:00
remove_archetypecomponentid.md
Stop using ArchetypeComponentId
in the executor ( #16885 )
2025-05-05 22:52:44 +00:00
remove_bundle_register_required_components.md
Remove Bundle::register_required_components
( #19967 )
2025-07-06 18:15:28 +00:00
remove_cosmic_text_reexports.md
Remove re-exports of cosmic_text types ( #19516 )
2025-06-06 21:49:02 +00:00
remove_deprecated_batch_spawning.md
Fix new typos ( #19562 )
2025-06-09 22:55:14 +00:00
remove_the_add_sub_impls_on_volume.md
fix: Ensure linear volume subtraction does not go below zero ( #19423 )
2025-06-05 03:59:20 +00:00
rename_condition.md
Rename Condition
to SystemCondition
` ( #19328 )
2025-05-22 15:50:19 +00:00
rename_pointer_events.md
Rename some pointer events and components ( #19574 )
2025-06-10 21:57:28 +00:00
rename_spawn_gltf_material_name.md
Add GltfMeshName component and Deref implementations ( #19331 )
2025-05-23 20:56:48 +00:00
rename_state_scoped.md
Refactor state scoped events to match entities. ( #19435 )
2025-05-31 20:14:14 +00:00
rename_timer_paused_and_finished.md
Rename Timer::finished and Timer::paused to is_finished and is_paused ( #19386 )
2025-05-27 22:24:18 +00:00
rename_transform_compute_matrix.md
rename Transform::compute_matrix to to_matrix ( #19646 )
2025-06-18 05:37:25 +00:00
rename-justifytext.md
Rename JustifyText
to Justify
( #19522 )
2025-06-09 19:59:48 +00:00
render_graph_app_to_ext.md
Allow calling add_render_graph_node
on World
. ( #19912 )
2025-07-02 14:56:18 +00:00
replace_non_send_resources.md
Make GILRS
and WINIT_WINDOWS
public ( #19575 )
2025-06-12 20:05:00 +00:00
scalar-field-on-vector-space.md
Improve Bevy's double-precision story for third-party crates ( #19194 )
2025-06-08 02:02:47 +00:00
schedule_slotmaps.md
Use SlotMap
s to store systems and system sets in Schedule
s ( #19352 )
2025-07-03 18:50:54 +00:00
separate-border-colors.md
separate border colors ( #18682 )
2025-05-26 16:57:13 +00:00
simple_executor_going_away.md
deprecate SimpleExecutor
( #18753 )
2025-05-06 00:21:57 +00:00
specialized_ui_transform.md
Specialized UI transform ( #16615 )
2025-06-09 19:05:49 +00:00
split-window.md
Split CursorOptions off of Window ( #19668 )
2025-06-17 20:20:13 +00:00
stack_z_offsets_changes.md
UI z-ordering fix ( #19691 )
2025-07-01 19:20:07 +00:00
state_scoped_entities_by_default.md
Enable state scoped entities by default ( #19354 )
2025-05-26 20:26:41 +00:00
stop_storing_system_access.md
Stop storing access for all systems ( #19477 )
2025-06-13 17:56:09 +00:00
sync_cell_utils.md
refactor(utils): move SyncCell and SyncUnsafeCell to bevy_platform ( #19305 )
2025-05-27 04:57:26 +00:00
system_run_returns_result.md
Have System::run_unsafe
return Result
. ( #19145 )
2025-07-03 21:48:09 +00:00
system_set_naming_convention.md
Adopt consistent FooSystems
naming convention for system sets ( #18900 )
2025-05-06 15:18:03 +00:00
taa_non_experimental.md
Make TAA non-experimental, fixes ( #18349 )
2025-06-02 16:04:08 +00:00
textshadow_is_moved_to_widget_text_module.md
Move TextShadow
to text
widget module ( #19579 )
2025-06-29 17:37:04 +00:00
unified_system_state_flag.md
Unify system state ( #19506 )
2025-06-08 18:18:43 +00:00
wgpu_25.md
Ugrade to wgpu
version 25.0
( #19563 )
2025-06-26 19:41:47 +00:00
zstd.md
add native zstd support ( #19793 )
2025-06-26 20:53:54 +00:00